Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, many cognitive scientists use computational cognitive models of the human mind to predict and simulate human behavior. In this paper, we aim to bring these fields closer together by creating a generic translation system which, starting from a strategy for a turn-based game represented in formal logic, automatically generates a computational model in the Primitive Information Processing Elements (PRIMs) cognitive architecture, which has been validated on various experiments in cognitive psychology. The PRIMs models can be run and fitted to participants’ data in terms of decisions, response times, and answers to questions. As a proof of concept, w...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate ideal strategic behavior, man...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
Whereas game theorists and logicians use formal methods to investigate strategic behaviour, cognitiv...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...
How do people reason about their opponent in turn-taking games? Often, people do not make the decisi...