The Virtual and the Real: Perspectives, Practices and Applications for the Built Environment explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces.This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide r...
This paper discusses the performative boundary between the real and the virtual as it constitutes it...
The use of Virtual Reality (VR) has been seen by many as holding great potential in increasing the e...
This paper explores the relationship between place, computation, and experience. In particular, it s...
The Virtual and the Real: Perspectives, Practices and Applications for the Built Environment explore...
Urban planners have developed many theories of how urban design affects people's experience of ...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to th...
Physical space is the material object of spatial planning and urbanism. It comprises, traditionally,...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to t...
This introduction presents an overview of the key concepts discussed in the subsequent chapters of t...
The use of Virtual Reality (VR) has been seen by many as holding great potential for increasing the ...
In a multimodal era in which behavioral and cognitive factors are exploited within a range of digita...
This paper considers the domains of architectural design and film theory for the purpose of informin...
Departing from the traditional understanding of the social implications of urban design and the und...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
The issue of user participation in the processes of building and urban design is enjoying renewed at...
This paper discusses the performative boundary between the real and the virtual as it constitutes it...
The use of Virtual Reality (VR) has been seen by many as holding great potential in increasing the e...
This paper explores the relationship between place, computation, and experience. In particular, it s...
The Virtual and the Real: Perspectives, Practices and Applications for the Built Environment explore...
Urban planners have developed many theories of how urban design affects people's experience of ...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to th...
Physical space is the material object of spatial planning and urbanism. It comprises, traditionally,...
This research initiative addresses the issue of Design in relation to Virtual Context. Central to t...
This introduction presents an overview of the key concepts discussed in the subsequent chapters of t...
The use of Virtual Reality (VR) has been seen by many as holding great potential for increasing the ...
In a multimodal era in which behavioral and cognitive factors are exploited within a range of digita...
This paper considers the domains of architectural design and film theory for the purpose of informin...
Departing from the traditional understanding of the social implications of urban design and the und...
These documents have been reviewed by Safe Assignment.A small exposition center for St. Paul, MN. T...
The issue of user participation in the processes of building and urban design is enjoying renewed at...
This paper discusses the performative boundary between the real and the virtual as it constitutes it...
The use of Virtual Reality (VR) has been seen by many as holding great potential in increasing the e...
This paper explores the relationship between place, computation, and experience. In particular, it s...