Virtual humans are the computer representation of real humans in virtual worlds. Human representation in virtual worlds is vital as people are central elements of the real and virtual worlds. Animating virtual humans remains a challenging task due to the large number of degrees of freedom in the human skeleton, the ability of human observers to detect unnatural movements, and the complexity of realistic appearance and behaviour. The diculty of the problem has resulted in research into many subproblems of human animation synthesis. In this thesis, we focus on the motion control problem. The objective is to synthesise realistic human motion with improved control over the resulting animation. Motion capture of real actors provides a source...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
Virtual humans are the computer representation of real humans in virtual worlds. Human representatio...
Virtual humans are the computer representation of real humans in virtual worlds. Human representatio...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IVH...
A huge collection of character animation techniques has been developed to date and impressive result...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IVH...
Virtual humans are employed in many interactive applications using 3D virtual environments, includin...
van Welbergen H, Van Basten BJH, Egges A, Ruttkay ZM, Overmars MH. Real Time Animation of Virtual Hu...
Virtual humans are employed in many interactive applications using 3D virtual environments, includin...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
PhDAs humans, our fascination with recreating images of ourselves began with parietal art many thou...
Animated humanoid characters are a delight to watch. Nowadays they are extensively used in simulator...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
Virtual humans are the computer representation of real humans in virtual worlds. Human representatio...
Virtual humans are the computer representation of real humans in virtual worlds. Human representatio...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IVH...
A huge collection of character animation techniques has been developed to date and impressive result...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IVH...
Virtual humans are employed in many interactive applications using 3D virtual environments, includin...
van Welbergen H, Van Basten BJH, Egges A, Ruttkay ZM, Overmars MH. Real Time Animation of Virtual Hu...
Virtual humans are employed in many interactive applications using 3D virtual environments, includin...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
PhDAs humans, our fascination with recreating images of ourselves began with parietal art many thou...
Animated humanoid characters are a delight to watch. Nowadays they are extensively used in simulator...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...
International audienceThis paper addresses the problem of obtaining real-time parameterized simulati...