Background: Playing video games contributes substantially to sedentary behavior in youth. A new generation of video games—active games—seems to be a promising alternative to sedentary games to promote physical activity and reduce sedentary behavior. At this time, little is known about correlates of active and non-active gaming among adolescents. Objective: The objective of this study was to examine potential personal, social, and game-related correlates of both active and non-active gaming in adolescents. Methods: A survey assessing game behavior and potential personal, social, and game-related correlates was conducted among adolescents (12-16 years, N=353) recruited via schools. Multivariable, multilevel logistic regression analyses, adjus...
Active video games that require whole body movement to play the game may be an innovative health pro...
Objective: This study explored the perceptions of video game players on the potential benefits of th...
Increasing physical activity (PA) and reducing the time spent sedentary can favourably impact health...
Background: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
BACKGROUND: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
BACKGROUND: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
Background: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
Objective: The aim of study was to determine prevalence and identify demographic correlates of activ...
OBJECTIVES: The aim of study was to determine prevalence and identify demographic correlates of acti...
Abstract Background Adequate levels of physical activity are part of a healthy lifestyle and in this...
Background: Adequate levels of physical activity are part of a healthy lifestyle and in this way lin...
Playing video games during adolescence has been linked to both positive and negative outcomes, but i...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Objective: This study explored the perceptions of video game players on the potential benefits of th...
Increasing physical activity (PA) and reducing the time spent sedentary can favourably impact health...
Background: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
BACKGROUND: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
BACKGROUND: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
Background: Playing video games contributes substantially to sedentary behavior in youth. A new gene...
Objective: The aim of study was to determine prevalence and identify demographic correlates of activ...
OBJECTIVES: The aim of study was to determine prevalence and identify demographic correlates of acti...
Abstract Background Adequate levels of physical activity are part of a healthy lifestyle and in this...
Background: Adequate levels of physical activity are part of a healthy lifestyle and in this way lin...
Playing video games during adolescence has been linked to both positive and negative outcomes, but i...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Active video games that require whole body movement to play the game may be an innovative health pro...
Objective: This study explored the perceptions of video game players on the potential benefits of th...
Increasing physical activity (PA) and reducing the time spent sedentary can favourably impact health...