A multi-agent system comprising N agents, each picking actions from a finite set and receiving a payoff that depends on the action of the whole, is considered. The exact form of the payoffs are unknown and only their values can be measured by the respective agents. A decentralized algorithm was proposed by Marden et. al. [1] and in the authors’ earlier work [2] that, in this setting, leads to the agents picking welfare optimizing actions under some restrictive assumptions on the payoff structure. This algorithm is modified in this paper to incorporate exchange of certain bit-valued information between the agents over a directed communication graph. The notion of an interaction graph is then introduced to encode known interaction in the sy...
The central goal in multi-agent systems is to engineer a decision making architecture where agents m...
Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fun...
In sequential learning (or repeated games), data is acquired and treated on the fly and an algorithm...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We formulate computation offloading as a decentralized decision-making problem with autonomous agent...
Consider the problem of maximizing the total power produced by a wind farm. Due to aerodynamic inter...
Distributed systems are fundamental to today's world. Many modern problems involve multiple agents e...
This paper demonstrates a decentralized method for optimization using game-theoretic multi-agent tec...
This paper demonstrates a decentralized method for optimization using game-theoretic multi-agent tec...
This book presents new efficient methods for optimization in realistic large-scale, multi-agent syst...
This dissertation is concerned with distributed decision making in networked multi-agent systems; th...
The central goal in multiagent systems is to design local control laws for the individual agents to ...
Multi-Agent systems naturally arise in a variety of domains such as robotics, distributed control an...
The central goal in multi-agent systems is to engineer a decision making architecture where agents m...
Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fun...
In sequential learning (or repeated games), data is acquired and treated on the fly and an algorithm...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We propose a simple payoff-based learning rule that is completely decentralized, and that leads to a...
We formulate computation offloading as a decentralized decision-making problem with autonomous agent...
Consider the problem of maximizing the total power produced by a wind farm. Due to aerodynamic inter...
Distributed systems are fundamental to today's world. Many modern problems involve multiple agents e...
This paper demonstrates a decentralized method for optimization using game-theoretic multi-agent tec...
This paper demonstrates a decentralized method for optimization using game-theoretic multi-agent tec...
This book presents new efficient methods for optimization in realistic large-scale, multi-agent syst...
This dissertation is concerned with distributed decision making in networked multi-agent systems; th...
The central goal in multiagent systems is to design local control laws for the individual agents to ...
Multi-Agent systems naturally arise in a variety of domains such as robotics, distributed control an...
The central goal in multi-agent systems is to engineer a decision making architecture where agents m...
Game theory has emerged as a fruitful paradigm for the design of networked multiagent systems. A fun...
In sequential learning (or repeated games), data is acquired and treated on the fly and an algorithm...