Tracking of human body movements is an important problem in computer vision with applications in visual surveillance and human-computer interaction. Tracking of a single hand moving in space is addressed and a set of applications in human computer interaction are presented. In this approach, a disparity map and motion fields extracted from a stereo camera set are modelled using a robust estimation method. Then, the absolute position and orientation of the hand in space are estimated and the central region of the hand is tracked over time. Virtual drawing in space, a virtual marble game, and 3D object construction are shown as the applications of the single hand tracking. Algorithms are presented for tracking the hands and head of a person...
Abstract We developed a computer vision-based three-dimension (3D) motion capture system employing t...
A thesis submitted in partial fulfilment of the requirements of the University of Wolverhampton for ...
As the computer becomes more pervasive in modem life, users require a convenient, natural, and effic...
In this paper we present a purely vision based implementation of markerless hand detection and track...
In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are pr...
The proposed work is part of a project that aims for the control of a videogame based on hand gestur...
Bimanual movements are a subset ot human movements in which the two hands move together in order to ...
[[abstract]]Vision-based hand motion capturing approaches play a critical role in human computer int...
We propose a system for human computer interaction via 3D hand movements, based on a combination of ...
In the last decade, computer vision has drawn more and more attention because of its potential appli...
We present an interactive system to manipulate a virtual object by tracking multiple hands in 3D spa...
modeling are amongst the most important fields of interest in current computer vision research. Howev...
A real-time computer vision system is described for tracking hands thus enabling behavioural events ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
The development of new interaction paradigms requires a natural interaction. This means that people ...
Abstract We developed a computer vision-based three-dimension (3D) motion capture system employing t...
A thesis submitted in partial fulfilment of the requirements of the University of Wolverhampton for ...
As the computer becomes more pervasive in modem life, users require a convenient, natural, and effic...
In this paper we present a purely vision based implementation of markerless hand detection and track...
In this paper novel 2D-hand tracking algorithms used in a system for hand gesture interaction are pr...
The proposed work is part of a project that aims for the control of a videogame based on hand gestur...
Bimanual movements are a subset ot human movements in which the two hands move together in order to ...
[[abstract]]Vision-based hand motion capturing approaches play a critical role in human computer int...
We propose a system for human computer interaction via 3D hand movements, based on a combination of ...
In the last decade, computer vision has drawn more and more attention because of its potential appli...
We present an interactive system to manipulate a virtual object by tracking multiple hands in 3D spa...
modeling are amongst the most important fields of interest in current computer vision research. Howev...
A real-time computer vision system is described for tracking hands thus enabling behavioural events ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
The development of new interaction paradigms requires a natural interaction. This means that people ...
Abstract We developed a computer vision-based three-dimension (3D) motion capture system employing t...
A thesis submitted in partial fulfilment of the requirements of the University of Wolverhampton for ...
As the computer becomes more pervasive in modem life, users require a convenient, natural, and effic...