International audienceIn this paper, we show how to estimate the normals of a 3D surface from a minimum of two views, assuming that the poses of a calibrated camera are perfectly known. For each pair of image points, the normal at the corresponding 3D point is expressed in function of the local gradients of the grey level, whatever the type of image formation (orthogonal or perspective projection). As an application, this allows us to fully estimate the inter-image homography, which not only depends on the relative pose between views, but also on the local orientation of the surface. Hence, the photo-consistency between patches from two images, which is the basis of the so-called "plane-sweeping" method, is improved. Experiments on syntheti...
We show that surface normal information allows to significantly improve the accu-racy of a spatio-te...
INST: L_042My thesis consists of two parts. In the first part, I estimated the relative motion betwe...
This paper presents a novel method for 3D surface reconstruction that uses polarization and shading ...
International audienceIn this paper, we show how to estimate the normals of a 3D surface from a mini...
In this paper, we show how to estimate the normals of a 3D surface from a minimum of two views, assu...
We propose a multi-view photometric stereo technique that uses photometric normal consistency to joi...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
This paper deals with surface normal estimation from calibrated stereo images. We show here how the ...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
In this contribution we present a method for direct linear multiple plane estimation and optimizatio...
When a planar structure is observed from multiple views, the projections of its corresponding 3D poi...
International audienceWe put forward a simple, yet eective splitting strategy for multi-view stereop...
Surface reconstruction recovers complete and coherent surfaces from scattered, noisy data. Viewpoint...
We show that surface normal information allows to significantly improve the accu-racy of a spatio-te...
INST: L_042My thesis consists of two parts. In the first part, I estimated the relative motion betwe...
This paper presents a novel method for 3D surface reconstruction that uses polarization and shading ...
International audienceIn this paper, we show how to estimate the normals of a 3D surface from a mini...
In this paper, we show how to estimate the normals of a 3D surface from a minimum of two views, assu...
We propose a multi-view photometric stereo technique that uses photometric normal consistency to joi...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
This paper deals with surface normal estimation from calibrated stereo images. We show here how the ...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
In this contribution we present a method for direct linear multiple plane estimation and optimizatio...
When a planar structure is observed from multiple views, the projections of its corresponding 3D poi...
International audienceWe put forward a simple, yet eective splitting strategy for multi-view stereop...
Surface reconstruction recovers complete and coherent surfaces from scattered, noisy data. Viewpoint...
We show that surface normal information allows to significantly improve the accu-racy of a spatio-te...
INST: L_042My thesis consists of two parts. In the first part, I estimated the relative motion betwe...
This paper presents a novel method for 3D surface reconstruction that uses polarization and shading ...