With the increasing popularity of simulation and virtual environment software, it is necessary to provide software engineering techniques to simulation program designers. In this paper we lay out the requirements that any such techniques will have to meet, then suggest a formalism and an interconnection tool that will allow the interconnection of re-usable simulator components to build distributed simulation software. (Also cross-referenced as UMIACS-TR-95-100
International audienceThis two-part article addresses the issues concerning the building of new simu...
The integration of simulation components into a federated, interoperable simulation environment intr...
Heterogeneous distributed and parallel computing environments are highly dependent on hardware and c...
Dottorato di Ricerca in: Information and comunication engineering for pervasive intelligent environm...
The simulation of modern systems may require an amount of computational resources that might not be ...
This paper intends to examine the interoperation of simulation models from the viewpoint of a simula...
As the power and utility of virtual reality environments increases, so do the potential benefits fou...
currently working on a distributed simulation system which will utilize off-the-shelf microprocessor...
ould, it would be horrendously expensive. This situation is not likely to change: as computer power ...
As the size, complexity, and functionality of systems we need to model and simulate con-tinue to inc...
During the past five years, Workshops on Standards for the Interoperability of Distributed Simulatio...
A critical distinction between distributed computing in general and distributed simulation specifica...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
This paper proposes a heterogeneous distributed simulation framework based on the DEVS formalism. A ...
Distributed control applications are software systems designed to coordinate and control the operati...
International audienceThis two-part article addresses the issues concerning the building of new simu...
The integration of simulation components into a federated, interoperable simulation environment intr...
Heterogeneous distributed and parallel computing environments are highly dependent on hardware and c...
Dottorato di Ricerca in: Information and comunication engineering for pervasive intelligent environm...
The simulation of modern systems may require an amount of computational resources that might not be ...
This paper intends to examine the interoperation of simulation models from the viewpoint of a simula...
As the power and utility of virtual reality environments increases, so do the potential benefits fou...
currently working on a distributed simulation system which will utilize off-the-shelf microprocessor...
ould, it would be horrendously expensive. This situation is not likely to change: as computer power ...
As the size, complexity, and functionality of systems we need to model and simulate con-tinue to inc...
During the past five years, Workshops on Standards for the Interoperability of Distributed Simulatio...
A critical distinction between distributed computing in general and distributed simulation specifica...
This paper presents criteria for an \u27ideal\u27 simulation language, compares four traditional sim...
This paper proposes a heterogeneous distributed simulation framework based on the DEVS formalism. A ...
Distributed control applications are software systems designed to coordinate and control the operati...
International audienceThis two-part article addresses the issues concerning the building of new simu...
The integration of simulation components into a federated, interoperable simulation environment intr...
Heterogeneous distributed and parallel computing environments are highly dependent on hardware and c...