This case study shows how a hypertext system was used in a traveling exhibit of the Smithsonian Institution. The database about archaeology was constructed by a professor and students of the history department of the University of Maryland. Regular updates of the database were made for each new venue of the exhibit. Finally the database was translated into French and automatically rebuilt to be used in Canada. Helpful features of the hypertext system as well as the difficulties encountered are described. System users were observed in the museum and collected usage data was analyzed. (Also cross-referenced as CAR-TR-523
Bibliography: leaves 161-174.The traditional methods for the documentation of archaeological heritag...
Traditionally, the preservation of archaeological data has been limited by the cost of materials and...
In this paper we exploit a volunteer-based information paradigm for archaeological aims. In particul...
This paper describes an experiment concerning a ‘historical heritage-conscious’ data recording syste...
Περιέχει τη περίληψηThis paper describes the Hypertext Interface for Information: Multimedia and Rel...
Modern education cannot be imagined without information technology support. Information technology c...
A learner in an informal learning environment, such as a museum, encounters various challenges. Afte...
The thesis explores whether hypertext, a non-linear, associative way of structuring information usi...
Adult museumgoers have come to expect increased access to museum information and resources through c...
Computer applications in archaeology have been a feature of archaeology since the 1950s. From the 19...
This paper presents the ARCHEOGUIDE project(Augmented Reality-based Cultural Heritage On-siteGUIDE)....
[[abstract]]Museums provide important avenues for lifelong learning, and using information and commu...
We present a case study of how the Museum of Anthropology at Wake Forest University developed and im...
The discipline of archaeology has long been plagued by the problem of how to adequately publish its ...
The effective presentation of archaeological heritage (AH) information, typically complex and rich, ...
Bibliography: leaves 161-174.The traditional methods for the documentation of archaeological heritag...
Traditionally, the preservation of archaeological data has been limited by the cost of materials and...
In this paper we exploit a volunteer-based information paradigm for archaeological aims. In particul...
This paper describes an experiment concerning a ‘historical heritage-conscious’ data recording syste...
Περιέχει τη περίληψηThis paper describes the Hypertext Interface for Information: Multimedia and Rel...
Modern education cannot be imagined without information technology support. Information technology c...
A learner in an informal learning environment, such as a museum, encounters various challenges. Afte...
The thesis explores whether hypertext, a non-linear, associative way of structuring information usi...
Adult museumgoers have come to expect increased access to museum information and resources through c...
Computer applications in archaeology have been a feature of archaeology since the 1950s. From the 19...
This paper presents the ARCHEOGUIDE project(Augmented Reality-based Cultural Heritage On-siteGUIDE)....
[[abstract]]Museums provide important avenues for lifelong learning, and using information and commu...
We present a case study of how the Museum of Anthropology at Wake Forest University developed and im...
The discipline of archaeology has long been plagued by the problem of how to adequately publish its ...
The effective presentation of archaeological heritage (AH) information, typically complex and rich, ...
Bibliography: leaves 161-174.The traditional methods for the documentation of archaeological heritag...
Traditionally, the preservation of archaeological data has been limited by the cost of materials and...
In this paper we exploit a volunteer-based information paradigm for archaeological aims. In particul...