My exhibition reconciles representations of domesticity, labor, and morality through the lens of sex-work (SW). It consists of video work, a video game, and free-to-take objects, where donation, the strip club, and the fish tank converge. My work concludes that SW is a timeless construct that will always exist even after reimagining multiple worlds
Quest for Fire is the result of two years of theoretical and studio-based research on the current s...
Points of Reference: Humanities Content for Media Studies is a proposed research method designed for...
My work responds to trauma, systems of power and abuses of power. The pieces give materiality to uns...
My practice searches for fertility amidst cultural and material detritus. This paper outlines flows ...
This paper explores painting through the ideas of dust, mist, and haze as specific atmospheric metap...
I address the idea of the game understood both from the perspective of the art world and the socio-e...
I am interested in the role photographs play in the everyday life of contemporary society, and more...
This thesis contains my writings and concept development, as it relates to personal history, time an...
My work presents interiors through the guise of memory while focusing on the sentimental objects wit...
This thesis examines representations of embrace in a Roman de la rose (Morgan Library, M.245). Empha...
In her thesis statement, Becky Jane Rosen discusses the relationships between photography, family, a...
This paper is an examination of video games as an artistic medium, and of their current presentation...
This thesis is the culmination of my work as a graphic artist thus far. I chose to investigate the ...
Something is Missing is an installation that incorporates drawing, a security camera, audio, appropr...
This thesis examines the relationship between illusion, allusion, and their relationship to cont...
Quest for Fire is the result of two years of theoretical and studio-based research on the current s...
Points of Reference: Humanities Content for Media Studies is a proposed research method designed for...
My work responds to trauma, systems of power and abuses of power. The pieces give materiality to uns...
My practice searches for fertility amidst cultural and material detritus. This paper outlines flows ...
This paper explores painting through the ideas of dust, mist, and haze as specific atmospheric metap...
I address the idea of the game understood both from the perspective of the art world and the socio-e...
I am interested in the role photographs play in the everyday life of contemporary society, and more...
This thesis contains my writings and concept development, as it relates to personal history, time an...
My work presents interiors through the guise of memory while focusing on the sentimental objects wit...
This thesis examines representations of embrace in a Roman de la rose (Morgan Library, M.245). Empha...
In her thesis statement, Becky Jane Rosen discusses the relationships between photography, family, a...
This paper is an examination of video games as an artistic medium, and of their current presentation...
This thesis is the culmination of my work as a graphic artist thus far. I chose to investigate the ...
Something is Missing is an installation that incorporates drawing, a security camera, audio, appropr...
This thesis examines the relationship between illusion, allusion, and their relationship to cont...
Quest for Fire is the result of two years of theoretical and studio-based research on the current s...
Points of Reference: Humanities Content for Media Studies is a proposed research method designed for...
My work responds to trauma, systems of power and abuses of power. The pieces give materiality to uns...