Data Availability: All data generated or analysed during this study are included in this published article and its supplementary information files..This work was funded by the EPSRC (grants EP/S027432/1 and EP/S027637/1)
There is great interest in the Augmentative Technology (AT) community forthe potential benefits that...
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing...
The use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. Thi...
Data Availability: All data generated or analysed during this study are included in this published a...
Data Availability. All data generated or analysed during this study are included in this published a...
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordab...
Augmented and virtual reality experiences present significant barriers for disabled people, making i...
Augmented and virtual reality (AR/VR) hold significant potential to trans-form how we communicate, c...
This chapter argues that virtual environments offer new research areas for those concerned with incl...
There are many public and private spaces and environments where design characteristics are a severe ...
Virtual Reality (VR) is an emerging technology that’s popularity has been increasing at a yearly rat...
Augmented reality (AR) technology possesses several affordances that can support disabled museum vis...
Immersive experiences-enabled by technologies such as VR, AR, 360 video and other highly immersive m...
People call the year of 2016 as the year of virtual reality. As the world leading tech giants are re...
The principles of universal design are the epistemological assumptions of this piece of research. In...
There is great interest in the Augmentative Technology (AT) community forthe potential benefits that...
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing...
The use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. Thi...
Data Availability: All data generated or analysed during this study are included in this published a...
Data Availability. All data generated or analysed during this study are included in this published a...
Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordab...
Augmented and virtual reality experiences present significant barriers for disabled people, making i...
Augmented and virtual reality (AR/VR) hold significant potential to trans-form how we communicate, c...
This chapter argues that virtual environments offer new research areas for those concerned with incl...
There are many public and private spaces and environments where design characteristics are a severe ...
Virtual Reality (VR) is an emerging technology that’s popularity has been increasing at a yearly rat...
Augmented reality (AR) technology possesses several affordances that can support disabled museum vis...
Immersive experiences-enabled by technologies such as VR, AR, 360 video and other highly immersive m...
People call the year of 2016 as the year of virtual reality. As the world leading tech giants are re...
The principles of universal design are the epistemological assumptions of this piece of research. In...
There is great interest in the Augmentative Technology (AT) community forthe potential benefits that...
Virtual Reality (VR) has become more and more popular with dropping prices for systems and a growing...
The use of Augmented Reality (AR) to achieve educational inclusion has been not deeply explored. Thi...