It is clear by now that computer-based applications are playing an increasingly important role in the field of music education (e.g. Bauer, 2014; Finney & Burnard, 2009; Manzo, 2011; Rudolph, 2005; Webster, 2002, 2011). The development of all kinds of commercial motion controllers (e.g. Wii®, Kinect®) and software platforms (e.g. Max/MSP, Processing) gives rise to a growing number of educational technologies. Designed to provide a rich and engaging learning environment, they are believed to empower learners in their pursuit of music instrumental skills, musical creativity and expressiveness. Evidently, these developments have led to numerous explorations and implementations within the music curriculum. In this paper we describe our work wit...
Approaching a new study subject could be a problem to everyone, especially children. In particular, ...
This paper examines the integration of computing technologies into music education research in a way...
© 2016 Elsevier B.V. This paper presents the design process of an educational digital music game tha...
It is clear by now that computer-based applications are playing an increasingly important role in th...
In this paper we describe a nine-month longitudinal study in which twelve children (1st and 2nd grad...
In this paper, we discuss the pedagogically grounded and research-based design of a technology-enhan...
Interactive music systems offer new possibilities to support instrumental music teaching by providin...
This study explores the potential added value of interactive digital technology to early-years music...
This article showcases excerpts of my artistic research in progress. In particular, I demonstrate ho...
This paper describes the development of a computer-based music visualisation to support the developm...
It has been proven that music education can have many benefits to the development of children. It ca...
Young music learners face a number of challenges, mostly because musical theory and practice are dee...
Abstract — Considering educational games as interactive metaphors for learning material, we suggest ...
This lecture-demonstration reflects on a research-informed teaching project in which teaching staff ...
This thesis explores the viability of bringing gesture recognition technology to the classroom envir...
Approaching a new study subject could be a problem to everyone, especially children. In particular, ...
This paper examines the integration of computing technologies into music education research in a way...
© 2016 Elsevier B.V. This paper presents the design process of an educational digital music game tha...
It is clear by now that computer-based applications are playing an increasingly important role in th...
In this paper we describe a nine-month longitudinal study in which twelve children (1st and 2nd grad...
In this paper, we discuss the pedagogically grounded and research-based design of a technology-enhan...
Interactive music systems offer new possibilities to support instrumental music teaching by providin...
This study explores the potential added value of interactive digital technology to early-years music...
This article showcases excerpts of my artistic research in progress. In particular, I demonstrate ho...
This paper describes the development of a computer-based music visualisation to support the developm...
It has been proven that music education can have many benefits to the development of children. It ca...
Young music learners face a number of challenges, mostly because musical theory and practice are dee...
Abstract — Considering educational games as interactive metaphors for learning material, we suggest ...
This lecture-demonstration reflects on a research-informed teaching project in which teaching staff ...
This thesis explores the viability of bringing gesture recognition technology to the classroom envir...
Approaching a new study subject could be a problem to everyone, especially children. In particular, ...
This paper examines the integration of computing technologies into music education research in a way...
© 2016 Elsevier B.V. This paper presents the design process of an educational digital music game tha...