This paper aims to explain emerging design activities within community-based rehabilitation contexts through the science of self-organization and adaptivity. It applies an evolutionary systematic worldview (Heylighen, 2011) to frame spontaneous collaboration between different local agents which produce self-made assistive artifacts. Through a process of distinction creation and distinction destruction occupational therapist, professional non-designers, caregivers and disabled people co-evolve simultaneously towards novel possibilities which embody a contemporary state of fitness. The conversation language is build on the principles of emotional seeding through stigmergic prototyping and have been practically applied as a form of design hack...
AbstractThe present article approaches as central theme the Assistive Technology. Its main objective...
My research explores the role that design could play in reducing the stigma associated with the use ...
40 Year History: Began as participatory design. Was aimed at redressing product failure. Today: Co-d...
This paper aims to explain emerging design activities within community-based rehabilitation contexts...
This paper aims to explain emerging design activities within community-based rehabilitation contexts...
In this paper we explore the role of subjective well-being within the process of making together a p...
This paper describes the theoretical framework of an inclusive participatory design approach which l...
In this paper we explore the role of subjective well-being within the process of making together a p...
In this paper the authors describe a general framework for co-designing assistive devices in a horiz...
Whatever you may have heard about product hackers, the truth is they do something really, really wel...
Abstract: In this paper the authors describe a general framework for co-designing assistive devices ...
In this paper the authors describe a general framework for co-designing assistive devices in a horiz...
Products in the healthcare context must put human relationships and social interactions central. Tod...
The aim of this article is to provide those involved in Design for All with an insight into ways in ...
Designing, developing and deploying assistive technologies at a scale and cost which makes them acce...
AbstractThe present article approaches as central theme the Assistive Technology. Its main objective...
My research explores the role that design could play in reducing the stigma associated with the use ...
40 Year History: Began as participatory design. Was aimed at redressing product failure. Today: Co-d...
This paper aims to explain emerging design activities within community-based rehabilitation contexts...
This paper aims to explain emerging design activities within community-based rehabilitation contexts...
In this paper we explore the role of subjective well-being within the process of making together a p...
This paper describes the theoretical framework of an inclusive participatory design approach which l...
In this paper we explore the role of subjective well-being within the process of making together a p...
In this paper the authors describe a general framework for co-designing assistive devices in a horiz...
Whatever you may have heard about product hackers, the truth is they do something really, really wel...
Abstract: In this paper the authors describe a general framework for co-designing assistive devices ...
In this paper the authors describe a general framework for co-designing assistive devices in a horiz...
Products in the healthcare context must put human relationships and social interactions central. Tod...
The aim of this article is to provide those involved in Design for All with an insight into ways in ...
Designing, developing and deploying assistive technologies at a scale and cost which makes them acce...
AbstractThe present article approaches as central theme the Assistive Technology. Its main objective...
My research explores the role that design could play in reducing the stigma associated with the use ...
40 Year History: Began as participatory design. Was aimed at redressing product failure. Today: Co-d...