EUROSIS : The European Multidisciplinary Society for Modelling and Simulation Technology.This paper combines several empirical studies and some theoretical research to shed some light on the dark, undefined waters in which we plunge when we are “immersed”. Immersion, across all media, comes in three different types and in three different degrees, and can be hindered by barriers, such as inaccessibility, or favored by fuel, such as using one’s imagination. The resulting model of immersion can be applied to experiences formed by any type of media object, but is particularly relevant to video games
There is a growing interest in understanding how to best represent complexity using IDNs. We concept...
The concept of immersive theatre is today growing in success, be it with artists - such as internati...
This paper re-evaluates existing theories of immersion and related concepts in the medium-specific c...
EUROSIS : The European Multidisciplinary Society for Modelling and Simulation Technology.This paper ...
This paper combines several empirical studies and some theoretical research to shed some light on th...
The term ‘immersion’ is used frequently by professional video game developers (in both the entertain...
The term immersion continues to be applied inconsistently within and across different fields of rese...
This article is intended to show how game components interact to favor the player’s fictional immers...
The term immersion continues to be applied inconsistently within and across different fields of rese...
The term immersion has become ubiquitous in descriptions of entertainment activities, including them...
International audienceThe term "immersion" is now part of the standard vocabulary for describing the...
It is commonly believed, but not proven, that virtual reality attains its power by captivating the u...
One of the most pleasurable aspects of video games is their ability to induce immersive experiences....
Presupposing the somewhat ‘negotiable’ concept of ‘suspension of disbelief’ and its associated psych...
Immersion is a quality that turns user experiences more appealing, despite the definition of immersi...
There is a growing interest in understanding how to best represent complexity using IDNs. We concept...
The concept of immersive theatre is today growing in success, be it with artists - such as internati...
This paper re-evaluates existing theories of immersion and related concepts in the medium-specific c...
EUROSIS : The European Multidisciplinary Society for Modelling and Simulation Technology.This paper ...
This paper combines several empirical studies and some theoretical research to shed some light on th...
The term ‘immersion’ is used frequently by professional video game developers (in both the entertain...
The term immersion continues to be applied inconsistently within and across different fields of rese...
This article is intended to show how game components interact to favor the player’s fictional immers...
The term immersion continues to be applied inconsistently within and across different fields of rese...
The term immersion has become ubiquitous in descriptions of entertainment activities, including them...
International audienceThe term "immersion" is now part of the standard vocabulary for describing the...
It is commonly believed, but not proven, that virtual reality attains its power by captivating the u...
One of the most pleasurable aspects of video games is their ability to induce immersive experiences....
Presupposing the somewhat ‘negotiable’ concept of ‘suspension of disbelief’ and its associated psych...
Immersion is a quality that turns user experiences more appealing, despite the definition of immersi...
There is a growing interest in understanding how to best represent complexity using IDNs. We concept...
The concept of immersive theatre is today growing in success, be it with artists - such as internati...
This paper re-evaluates existing theories of immersion and related concepts in the medium-specific c...