As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a journey of undetermined realities and modern warfare consequences. In this study, the narrative is analyzed from the perspective of Jean Baudrillard’s idea that simulations have replaced our conception of reality. Both the protagonist and the player of Spec Ops will unavoidably descend into a state of the hyperreal. They experience multiple possible realities within the game narrative and end up unable to comprehend what has transpired. The hyperreal is defined as the state in which it is impossible to discern reality from simulation. The simulation of reality has proliferated itself into being the reality, and the original has been lost. The ...
The article diagnoses prevalent tendencies in game design and styles of play, positioning players as...
One of the most critically discussed games of 2012, 2K and Yager’s Spec Ops: The Line turns a reflex...
War movies, and the war itself, on the other hand, tend to lose touch with reality, getting lost in ...
As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a j...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
ABSTRACT Gunawan, Akbar Endarto. 2016. The Abyss Gazes Also: The PsychologicalJourney of a Mentally-...
The research aims to discuss the simulation world in the future, which will lead people to be trap i...
How do games construct, and intervene in, the practices and ideology of warfare? Back when I first j...
We live today in a new virtual and global space. Computers and electronic devices (smartphones) make...
The present article develops the concept of selective realism to understand how design features and ...
Technology can create a hyperreality, hyperreality is an artificial reality that feels real. The por...
In this text, I describe a specific way of addressing the past in video games which are set in histo...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
This article details a peculiar model of digital realism, which fullest expression can be found in ...
The article diagnoses prevalent tendencies in game design and styles of play, positioning players as...
One of the most critically discussed games of 2012, 2K and Yager’s Spec Ops: The Line turns a reflex...
War movies, and the war itself, on the other hand, tend to lose touch with reality, getting lost in ...
As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a j...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
ABSTRACT Gunawan, Akbar Endarto. 2016. The Abyss Gazes Also: The PsychologicalJourney of a Mentally-...
The research aims to discuss the simulation world in the future, which will lead people to be trap i...
How do games construct, and intervene in, the practices and ideology of warfare? Back when I first j...
We live today in a new virtual and global space. Computers and electronic devices (smartphones) make...
The present article develops the concept of selective realism to understand how design features and ...
Technology can create a hyperreality, hyperreality is an artificial reality that feels real. The por...
In this text, I describe a specific way of addressing the past in video games which are set in histo...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
This article details a peculiar model of digital realism, which fullest expression can be found in ...
The article diagnoses prevalent tendencies in game design and styles of play, positioning players as...
One of the most critically discussed games of 2012, 2K and Yager’s Spec Ops: The Line turns a reflex...
War movies, and the war itself, on the other hand, tend to lose touch with reality, getting lost in ...