Purpose of the article. The paper reflects the peculiarities of using immersive technologies in the design of book products, aimed at acquiring the experience of immersion through the activation of feelings, as the problem of intensive development of digital technologies encourages designers to rethink the ways of design in this area. The research methodology is based on the system approach to design and methods of the structural-compositional, functional and artistic analysis. The interdisciplinary nature of design helps deepen communicative experience of readers. The scientifical novelty is that the book design is rethought in the context of immersive technology, which is the most effective design instrument for the creation of the comfor...
In this paper we look at examples of creative, emergent and performative practices in readership. St...
This research started from the observation that the appearance of information contributes to its ov...
The aim of this study is to introduce the structural diversity between printed books and e-books; an...
Purpose of the article. The paper reflects the peculiarities of using immersive technologies in the ...
Purpose of the article. The paper reflects the peculiarities of using immersive technologies in the ...
The purpose of the study is to outline the artistic and communicative transformations of the Ukraini...
Abstract. The present study introduced a design for graphic content of a digital interactive book, w...
In the current world, people can both support and improve their skills using new technologies. Parti...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we look at examples of creative, emergent and performative practices in readership. St...
In this paper we look at examples of creative, emergent and performative practices in readership. St...
This research started from the observation that the appearance of information contributes to its ov...
The aim of this study is to introduce the structural diversity between printed books and e-books; an...
Purpose of the article. The paper reflects the peculiarities of using immersive technologies in the ...
Purpose of the article. The paper reflects the peculiarities of using immersive technologies in the ...
The purpose of the study is to outline the artistic and communicative transformations of the Ukraini...
Abstract. The present study introduced a design for graphic content of a digital interactive book, w...
In the current world, people can both support and improve their skills using new technologies. Parti...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
The article is devoted to the problem of the interactive children’s book design, in particular, the ...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we discuss the two changes that basic design education faced: one is the teaching need...
In this paper we look at examples of creative, emergent and performative practices in readership. St...
In this paper we look at examples of creative, emergent and performative practices in readership. St...
This research started from the observation that the appearance of information contributes to its ov...
The aim of this study is to introduce the structural diversity between printed books and e-books; an...