Cloud computing is a set of technologies that provide efficient and effective usage of information technology resources. The application of cloud computing in games is a new market that is currently growing. Applying cloud computing to games results in a new gaming platform for the users, referred to as cloud gaming. This new platform has a set of different features that affect the user acceptance of this new platform. Problem There is a lack of understanding on how the users perceive cloud gaming. Investigat-ing the factors that affect the users' acceptance of cloud gaming is crucial in deter-mining the future of this new platform. A lack of awareness regarding these factors may lead to the users‟ rejecting the new technology
Cloud computing applications are learning platforms used in universities to enhance teaching and lea...
In recently software developer have to create real world games using cloud computing. Cloud technolo...
Cloud computing is considered as a new technology which significantly affects teaching and learning ...
Cloud computing is a set of technologies that provide efficient and effective usage of information t...
In recent years, there has been an increased number of people that are engaged in gaming - a phenome...
The purpose of the thesis was to survey the application of cloud computing in gaming. The main goal ...
This thesis analyzes current status of software distribution in gaming industry and its biggest chal...
Objectives The main objectives of this study were to review the technological specifications, ec...
Gamers may enjoy high-quality gaming experiences anywhere and at any time. Since the late 2000s, clo...
Offering games in the cloud is something being realised by many operations, but still there are dive...
How will cloud gaming platforms affect the future progression of the video game industry? In this th...
In the recent years there have been a number of video game streaming platforms emerging on the marke...
This work project aims to identify factors that have an impact on customer adoption of...
Cloud gaming has become increasingly more popular in the academia and the industry, evident by the l...
Cloud computing is one of the platforms that drive organisations and users to be better prepared for...
Cloud computing applications are learning platforms used in universities to enhance teaching and lea...
In recently software developer have to create real world games using cloud computing. Cloud technolo...
Cloud computing is considered as a new technology which significantly affects teaching and learning ...
Cloud computing is a set of technologies that provide efficient and effective usage of information t...
In recent years, there has been an increased number of people that are engaged in gaming - a phenome...
The purpose of the thesis was to survey the application of cloud computing in gaming. The main goal ...
This thesis analyzes current status of software distribution in gaming industry and its biggest chal...
Objectives The main objectives of this study were to review the technological specifications, ec...
Gamers may enjoy high-quality gaming experiences anywhere and at any time. Since the late 2000s, clo...
Offering games in the cloud is something being realised by many operations, but still there are dive...
How will cloud gaming platforms affect the future progression of the video game industry? In this th...
In the recent years there have been a number of video game streaming platforms emerging on the marke...
This work project aims to identify factors that have an impact on customer adoption of...
Cloud gaming has become increasingly more popular in the academia and the industry, evident by the l...
Cloud computing is one of the platforms that drive organisations and users to be better prepared for...
Cloud computing applications are learning platforms used in universities to enhance teaching and lea...
In recently software developer have to create real world games using cloud computing. Cloud technolo...
Cloud computing is considered as a new technology which significantly affects teaching and learning ...