360∘ images and videos have become an economic and popular way to provide VR experiences using real-world content. However, the manipulation of the stereo panoramic content remains less explored. In this paper, we focus on the 360∘ image composition problem, and develop a solution that can take an object from a stereo image pair and insert it at a given 3D position in a target stereo panorama, with well-preserved geometry information. Our method uses recovered 3D point clouds to guide the composited image generation. More specifically, we observe that using only a one-off operation to insert objects into equirectangular images will never produce satisfactory depth perception and generate ghost artifacts when users are watching the result fr...
In this paper, we propose to work in the 2.5D space of the scene to facilitate composition of new sp...
This thesis comes within the scope of the emerging 3D systems and their issues of multi-view-plus-de...
Recent work on depth estimation up to now has only focused on projective images ignoring 360o conten...
360∘ images and videos have become an economic and popular way to provide VR experiences using real-...
360° images and videos have become an economic and popular way to provide VR experiences using real-...
Traditional image editing techniques cannot be directly used to edit stereoscopic ("3D”) medi...
image Figure 1: Given a segmented image as input we produce a stereo pair (or a motion parallax anim...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
The usable perceived depth range of a stereoscopic 3D display is limited by human factors considerat...
Surround-view panoramic images and videos have become a popular form of media for interactive viewin...
This thesis investigates the use of stereo vision for the application of view synthesis. View synth...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
Learning based approaches for depth perception are limited by the availability of clean training dat...
Poster Session: Stereoscopic Applications - paper [8288-15] - Conf. website: http://stereoscopic.org...
This thesis comes within the scope of the emerging 3D systems and their issues of multi-view-plus-de...
In this paper, we propose to work in the 2.5D space of the scene to facilitate composition of new sp...
This thesis comes within the scope of the emerging 3D systems and their issues of multi-view-plus-de...
Recent work on depth estimation up to now has only focused on projective images ignoring 360o conten...
360∘ images and videos have become an economic and popular way to provide VR experiences using real-...
360° images and videos have become an economic and popular way to provide VR experiences using real-...
Traditional image editing techniques cannot be directly used to edit stereoscopic ("3D”) medi...
image Figure 1: Given a segmented image as input we produce a stereo pair (or a motion parallax anim...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
The usable perceived depth range of a stereoscopic 3D display is limited by human factors considerat...
Surround-view panoramic images and videos have become a popular form of media for interactive viewin...
This thesis investigates the use of stereo vision for the application of view synthesis. View synth...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
Learning based approaches for depth perception are limited by the availability of clean training dat...
Poster Session: Stereoscopic Applications - paper [8288-15] - Conf. website: http://stereoscopic.org...
This thesis comes within the scope of the emerging 3D systems and their issues of multi-view-plus-de...
In this paper, we propose to work in the 2.5D space of the scene to facilitate composition of new sp...
This thesis comes within the scope of the emerging 3D systems and their issues of multi-view-plus-de...
Recent work on depth estimation up to now has only focused on projective images ignoring 360o conten...