The Sound Spatialization Framework is a C++ toolkit and development environment for providing advanced sound spatialization for virtual reality and multimedia applications. The Sound Spatialization Framework provides many powerful display and user-interface features not found in other sound spatialization software packages. It provides facilities that go beyond simple sound source spatialization: visualization and editing of the soundscape, multiple sinks, clustering of sound sources, monitoring and controlling resource management, support for various spatialization backends, and classes for MIDI animation and handling
The development of Virtual Reality (VR) systems and multimodal simulations presents possibilities in...
We present a Pure Data library for managing 3-D sound and accomplishing signal processing using spat...
Recent advances in Spatial Sound have made important contributions to Virtual Environment research. ...
Broader use of virtual reality environments and sophisticated animations spawn a need for spatial so...
A cross-platform framework for developing spatial audio related applications in C/C++
The field of real time sound spatizalization is recently receiving much attention, as suggested by t...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
Spatial position is one of the main perceivable sound characteristics. Due to historical and technol...
International audienceThe synthesis of spatialised sound environment is a mean to increase the "sens...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
The use of spatialization techniques in data sonification provides system designers with an additio...
Beginning with a brief historical overview of spatial audio and music practices, this chapter looks ...
abstract: This paper outlines the development of a software application that explores the plausibili...
The introduction of 360° film and Virtual Reality has meant practitioners have had to adapt to a mul...
The development of Virtual Reality (VR) systems and multimodal simulations presents possibilities in...
We present a Pure Data library for managing 3-D sound and accomplishing signal processing using spat...
Recent advances in Spatial Sound have made important contributions to Virtual Environment research. ...
Broader use of virtual reality environments and sophisticated animations spawn a need for spatial so...
A cross-platform framework for developing spatial audio related applications in C/C++
The field of real time sound spatizalization is recently receiving much attention, as suggested by t...
Traditional uses of virtual audio environments tend to focus onperceptually accurate acoustic repres...
Presented at the 21st International Conference on Auditory Display (ICAD2015), July 6-10, 2015, Graz...
Spatial position is one of the main perceivable sound characteristics. Due to historical and technol...
International audienceThe synthesis of spatialised sound environment is a mean to increase the "sens...
Immersive virtual environments offer the possibility of natural interaction within a virtual world t...
The use of spatialization techniques in data sonification provides system designers with an additio...
Beginning with a brief historical overview of spatial audio and music practices, this chapter looks ...
abstract: This paper outlines the development of a software application that explores the plausibili...
The introduction of 360° film and Virtual Reality has meant practitioners have had to adapt to a mul...
The development of Virtual Reality (VR) systems and multimodal simulations presents possibilities in...
We present a Pure Data library for managing 3-D sound and accomplishing signal processing using spat...
Recent advances in Spatial Sound have made important contributions to Virtual Environment research. ...