Digital learning games are useful educational tools with high motivational potential. With the application of games for instruction there comes the need of acknowledging learning game experiences also in the context of educational assessment. Learning analytics provides new opportunities for supporting assessment in and of educational games. We give an overview of current learning analytics methods in this field and reflect on existing challenges. An approach of providing reusable software assets for interaction assessment and evaluation in games is presented. This is part of a broader initiative of making available advanced methodologies and tools for supporting applied game development.This study is part of the RAGE project. The RAGE proj...
Serious games adoption is increasing, although their penetration in formal education is still surpri...
This paper addresses the implications of combining learning analytics and serious games for improvin...
Over the last decade, serious games have become accepted educational tools and the idea of using the...
Digital learning games are useful educational tools with high motivational potential. With the appli...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
Video games have become one of the largest entertainment industries, and their power to capture the ...
Applying games in education provides multiple benefits clearly visible in entertainment games: their...
Video games have become one of the largest entertainment industries, and their power to capture the ...
AbstractAssessment is essential to establish the failure or success of any educational activity. To ...
This paper addresses the implications of combining learning analytics and serious games for improvin...
When we think of educational games or apps, data analysis is not what comes first to our mind. Howev...
Serious Games have already proved their advantages in different educational environments. Combining ...
Game learning analytics has a great potential to provide insight and improve the use of games in dif...
We summarize our experiences regarding three applications of Learning Analytics (LA) for Serious Gam...
Serious games adoption is increasing, although their penetration in formal education is still surpri...
This paper addresses the implications of combining learning analytics and serious games for improvin...
Over the last decade, serious games have become accepted educational tools and the idea of using the...
Digital learning games are useful educational tools with high motivational potential. With the appli...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
Learning analytics (LA) in educational games is considered an emerging practice due to its potential...
Video games have become one of the largest entertainment industries, and their power to capture the ...
Applying games in education provides multiple benefits clearly visible in entertainment games: their...
Video games have become one of the largest entertainment industries, and their power to capture the ...
AbstractAssessment is essential to establish the failure or success of any educational activity. To ...
This paper addresses the implications of combining learning analytics and serious games for improvin...
When we think of educational games or apps, data analysis is not what comes first to our mind. Howev...
Serious Games have already proved their advantages in different educational environments. Combining ...
Game learning analytics has a great potential to provide insight and improve the use of games in dif...
We summarize our experiences regarding three applications of Learning Analytics (LA) for Serious Gam...
Serious games adoption is increasing, although their penetration in formal education is still surpri...
This paper addresses the implications of combining learning analytics and serious games for improvin...
Over the last decade, serious games have become accepted educational tools and the idea of using the...