Kelle, S. (2012). A dataset on the effectiveness of a life science badge reward system (Dataset Experiment 3), using Liferay. Heerlen, The Netherlands: Open Universiteit in the Netherlands.This is the collection of pre- and post test data drawn from Experiment 3 of the PhD project "Game Design Patterns for Learning"
Jouw buurt, jouw data (Your neighbourhood, your data) is the Centre for BOLD Cities' research game (...
This dataset contains all the data and code used for Master Thesis Project: Measuring citizen prefer...
In this final master thesis, we apply data mining techniques to a dataset obtained from students pla...
Kelle, S. (2012). A Dataset on basic life support game learning effectiveness (Dataset Experiment 2)...
Kelle, S. (2012). Dataset on Basic Life Support Emergo Experiment 1. Heerlen, The Netherlands: Open ...
This paper describes a dataset with data from three individually randomized educational technology e...
This dataset contains the measured outcome of the serious game Cue Kitchen, played in 2020. The data...
The experiment dataset files are the result of 4 different experiments on the influence of the rewar...
Dataset produced in a study to measure the impact of levels' generation and adaptation to the player...
Item does not contain fulltextThis paper describes a dataset consisting of longitudinal data gathere...
Van Rosmalen, P. (2012, 22 October). CHERMUG poster. Poster presented at "Dag van het Onderzoek", He...
Analysis of game data is used to study player behavior. For puzzle based games where solutions are u...
Anonymized dataset for the publication: User experience, game satisfaction and engagement with the v...
Dataset produced in a study to measure the impact of levels' generation and adaptation to the player...
Background The reproducibility policy at the journal Biostatistics rewards articles with badges for ...
Jouw buurt, jouw data (Your neighbourhood, your data) is the Centre for BOLD Cities' research game (...
This dataset contains all the data and code used for Master Thesis Project: Measuring citizen prefer...
In this final master thesis, we apply data mining techniques to a dataset obtained from students pla...
Kelle, S. (2012). A Dataset on basic life support game learning effectiveness (Dataset Experiment 2)...
Kelle, S. (2012). Dataset on Basic Life Support Emergo Experiment 1. Heerlen, The Netherlands: Open ...
This paper describes a dataset with data from three individually randomized educational technology e...
This dataset contains the measured outcome of the serious game Cue Kitchen, played in 2020. The data...
The experiment dataset files are the result of 4 different experiments on the influence of the rewar...
Dataset produced in a study to measure the impact of levels' generation and adaptation to the player...
Item does not contain fulltextThis paper describes a dataset consisting of longitudinal data gathere...
Van Rosmalen, P. (2012, 22 October). CHERMUG poster. Poster presented at "Dag van het Onderzoek", He...
Analysis of game data is used to study player behavior. For puzzle based games where solutions are u...
Anonymized dataset for the publication: User experience, game satisfaction and engagement with the v...
Dataset produced in a study to measure the impact of levels' generation and adaptation to the player...
Background The reproducibility policy at the journal Biostatistics rewards articles with badges for ...
Jouw buurt, jouw data (Your neighbourhood, your data) is the Centre for BOLD Cities' research game (...
This dataset contains all the data and code used for Master Thesis Project: Measuring citizen prefer...
In this final master thesis, we apply data mining techniques to a dataset obtained from students pla...