CodeCreate coaches students in basic circuitry, media and performing arts, robotics and computer programming, illustration and 3D design. We will facilitate a hands on experiences with animated puppetry and engage the audience in meaningful considerations of intersections of art, technology and other forms of diversity. We will also be previewing and discussing free and low-cost tools and methods and their role in common curriculum. Attendees must bring a compute
The undergraduate dissertation deals with the construction-based research project entitled Shadow Pu...
Our proposed session will bridge the gap between literacy, science, and math in a fun playful hands-...
The first part of this paper introduces learning environments built on virtual worlds with the idea ...
In this current age of the Technological Revolution, technical proficiency is not enough for graduat...
This practical article describes an arts-integrated project with engineering design and science conc...
This chapter discusses the Pygmalion Project, a collaboration between Northwestern University, the G...
Prototyping Puppets combines craft and performance in a puppet making STEM workshop for informal lea...
The puppet often reaches over boundaries and walls, that teacher can’t get over. It delivers freedom...
This workshop combines techniques from puppet making and from playwriting to create a character for ...
In this paper, we describe our approach to designing electronic puppet-building workshops for middle...
Librarian Susan Fulcher recounts the creation of a storytelling with puppets program she developed w...
In the theoretical part I explain the origin of the puppet and puppetry and their history and develo...
Puppetry is a valuable skill for any theatre artist who is serious about his/her craft. It teaches a...
All puppetry is a form of play. More than most forms, quick methods seldom have utilitarian ends as...
A series of 5 electronic dummies that speak and take photographs with their automated mouths. Cura...
The undergraduate dissertation deals with the construction-based research project entitled Shadow Pu...
Our proposed session will bridge the gap between literacy, science, and math in a fun playful hands-...
The first part of this paper introduces learning environments built on virtual worlds with the idea ...
In this current age of the Technological Revolution, technical proficiency is not enough for graduat...
This practical article describes an arts-integrated project with engineering design and science conc...
This chapter discusses the Pygmalion Project, a collaboration between Northwestern University, the G...
Prototyping Puppets combines craft and performance in a puppet making STEM workshop for informal lea...
The puppet often reaches over boundaries and walls, that teacher can’t get over. It delivers freedom...
This workshop combines techniques from puppet making and from playwriting to create a character for ...
In this paper, we describe our approach to designing electronic puppet-building workshops for middle...
Librarian Susan Fulcher recounts the creation of a storytelling with puppets program she developed w...
In the theoretical part I explain the origin of the puppet and puppetry and their history and develo...
Puppetry is a valuable skill for any theatre artist who is serious about his/her craft. It teaches a...
All puppetry is a form of play. More than most forms, quick methods seldom have utilitarian ends as...
A series of 5 electronic dummies that speak and take photographs with their automated mouths. Cura...
The undergraduate dissertation deals with the construction-based research project entitled Shadow Pu...
Our proposed session will bridge the gap between literacy, science, and math in a fun playful hands-...
The first part of this paper introduces learning environments built on virtual worlds with the idea ...