This study aims to determine the increase in the level of students’ High Order Thinking Skills (HOTs) after being given learning with a Problem Based Learning (PBL) model assisted by Augmented Reality (AR) media. This study was a quantitative research using Pre-Experimental method in the form of one group pretest-posttest design. The sample of this study was 31 students of class X IPA SMA Negeri 9 Bengkulu City. The research data was collected through 3 stages, namely the pretest, treatment using the Problem Based Learning model assisted by Augmented Reality media, and the post-test. The research data was processed with the help of statistical software package for social sciences (SPSS) 20. Data analysis was carried out through Statistical ...
Critical thinking skill which is one of the important abilities in the 21st century is important to ...
Abstract: This research aims to determine the effect of learning media based on Augmented Reality to...
This study aims to produce an augmented reality integrated e-book that is feasible to improve the pr...
This study aims to analyze the students’ higher order thinking skills with the aid of Augmented Real...
Media has a significant role in achieving learning objectives, including critical thinking skills. T...
Critical thinking skills of students in Indonesia are still very low, then one way to improve CTS is...
This study aims to know the effectivity of the use of Augmented Reality media towards students’ high...
This study investigates the effects of Problem Based Learning (PBL) assisted with Augmented Reality ...
The urgency of this study is to thecreation of a learning model based Augmented Reality (AR) through...
This study aims to know the effectivity of the use of Augmented Reality media towards students’ high...
The research aims to analyze the physics PSS profile of high school students and the implementation ...
This research aimed to find out how to apply augmented reality learning media in increasing students...
Abstract —General physics is one of the subjects that is considered difficult by students. This is b...
This research aims to improve science learning outcomes regarding the human digestive system with a ...
Material elements, compounds and mixtures are abstract material so that students have difficulty und...
Critical thinking skill which is one of the important abilities in the 21st century is important to ...
Abstract: This research aims to determine the effect of learning media based on Augmented Reality to...
This study aims to produce an augmented reality integrated e-book that is feasible to improve the pr...
This study aims to analyze the students’ higher order thinking skills with the aid of Augmented Real...
Media has a significant role in achieving learning objectives, including critical thinking skills. T...
Critical thinking skills of students in Indonesia are still very low, then one way to improve CTS is...
This study aims to know the effectivity of the use of Augmented Reality media towards students’ high...
This study investigates the effects of Problem Based Learning (PBL) assisted with Augmented Reality ...
The urgency of this study is to thecreation of a learning model based Augmented Reality (AR) through...
This study aims to know the effectivity of the use of Augmented Reality media towards students’ high...
The research aims to analyze the physics PSS profile of high school students and the implementation ...
This research aimed to find out how to apply augmented reality learning media in increasing students...
Abstract —General physics is one of the subjects that is considered difficult by students. This is b...
This research aims to improve science learning outcomes regarding the human digestive system with a ...
Material elements, compounds and mixtures are abstract material so that students have difficulty und...
Critical thinking skill which is one of the important abilities in the 21st century is important to ...
Abstract: This research aims to determine the effect of learning media based on Augmented Reality to...
This study aims to produce an augmented reality integrated e-book that is feasible to improve the pr...