Changes in the learning process during the COVID-19 pandemic have caused a decrease in the concentration of learning in children who are brought to offline learning. This study aims to know the effectiveness of sensorimotor games in improving the concentration and physical fitness of children aged 7 – 12 years. The research method is an experimental design with a randomized pre and post-test control group design with 42 samples divided into 2 groups: a control group and a treatment group. Sensorimotor games are given using the sensory path for 5 repetitions in each session with 12 meetings. The measuring instrument in this study was the digit symbol test to measure concentration levels and 5 measuring tools to measure physical fitness. The ...
Playing A Bike To Train The Rude Motor Ability Of Children Age 5-6 Years Old. During the Covid-19 pa...
This study aims to see the extent to which the level of concentration ability of early childhood aft...
Tujuan dari penelitian ini yaitu mengetahui pengaruh media belajar My Gymnastic pada pembelajaran se...
Research on the results of testing game applications in children aged 7-11 years aims to determine h...
Playing is one way for chlidren to learn and improve their abilities. Through playing, it makes chil...
The background of this research is that there are students who have difficulty concentrating when le...
The background of this research is that there are students who have difficulty concentrating when le...
The aim of this study was to investigate the effect of a fun virtual purposeful active play program ...
Tidak diizinkan karya tersebut diunggah ke dalam aplikasi Repositori Perpustakaan Universitas.The cu...
The aim of this study was to investigate the effects of energetic games on the movement skills of me...
This study aims to determine the effect of implementing traditional game learning models on improvin...
Introduction: Children's motor skills are inversely related to sedentary screen time. Public lockdow...
: All aspects of life have been adjusted since the covid-19 pandemic. This is very important to main...
Games is one of the most effective ways to stimulate children's development. Every stage of child's ...
The purpose of this writing work is for children to develop gross and fine motor skills, strengthen ...
Playing A Bike To Train The Rude Motor Ability Of Children Age 5-6 Years Old. During the Covid-19 pa...
This study aims to see the extent to which the level of concentration ability of early childhood aft...
Tujuan dari penelitian ini yaitu mengetahui pengaruh media belajar My Gymnastic pada pembelajaran se...
Research on the results of testing game applications in children aged 7-11 years aims to determine h...
Playing is one way for chlidren to learn and improve their abilities. Through playing, it makes chil...
The background of this research is that there are students who have difficulty concentrating when le...
The background of this research is that there are students who have difficulty concentrating when le...
The aim of this study was to investigate the effect of a fun virtual purposeful active play program ...
Tidak diizinkan karya tersebut diunggah ke dalam aplikasi Repositori Perpustakaan Universitas.The cu...
The aim of this study was to investigate the effects of energetic games on the movement skills of me...
This study aims to determine the effect of implementing traditional game learning models on improvin...
Introduction: Children's motor skills are inversely related to sedentary screen time. Public lockdow...
: All aspects of life have been adjusted since the covid-19 pandemic. This is very important to main...
Games is one of the most effective ways to stimulate children's development. Every stage of child's ...
The purpose of this writing work is for children to develop gross and fine motor skills, strengthen ...
Playing A Bike To Train The Rude Motor Ability Of Children Age 5-6 Years Old. During the Covid-19 pa...
This study aims to see the extent to which the level of concentration ability of early childhood aft...
Tujuan dari penelitian ini yaitu mengetahui pengaruh media belajar My Gymnastic pada pembelajaran se...