Activity-based and game-based learning environment significantly enhances the learning experience and stimulates interest and increases the attention span and concentration of learners. Game-based or activity-based learning becomes essential to achieve the learning objectives and overall comprehension of students of a particular concept. Several game-based classroom activities have been proposed in the past and implemented with quite a success rate. This research study proposes a game-based activity that is intended not only for enhancing attention span or generating interest in learning in students however it addresses several issues and takes into consideration (1) the importance of revision of topics and (2) the importance of identifying...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Over the past few years the application of educational technology in the classroom setting has been ...
The use of game-based learning in education is prevalent. However, the effectiveness of it as a tool...
Activity-based and game-based learning environment significantly enhances the learning experience an...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
Using games is commonly popular in teaching process of today. It could enhance learners’ collaborati...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
AbstractThis paper practically develops a game-based learning system to improve self-efficacy for st...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
Muhiddinova Kamola Botir qizi, Namangan Business and Science University 1 st year master’s student h...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This thesis provides an analysis of gaming elements of engagement that influence learning of curricu...
With the development of media technology and game evolution, games are endowed with multiple purpose...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Over the past few years the application of educational technology in the classroom setting has been ...
The use of game-based learning in education is prevalent. However, the effectiveness of it as a tool...
Activity-based and game-based learning environment significantly enhances the learning experience an...
Games are increasingly becoming common in learning environments, and to match the requirements of d...
© Kassel University Press GmbH. A modern school deals with a generation of students who were born an...
Using games is commonly popular in teaching process of today. It could enhance learners’ collaborati...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
AbstractThis paper practically develops a game-based learning system to improve self-efficacy for st...
The use of gaming teaching methods in the classroom allows you to effectively influence the cognitiv...
Muhiddinova Kamola Botir qizi, Namangan Business and Science University 1 st year master’s student h...
Game-based learning (GBL) is claimed to contribute to motivation and learning in a variety of conten...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This thesis provides an analysis of gaming elements of engagement that influence learning of curricu...
With the development of media technology and game evolution, games are endowed with multiple purpose...
The experiential learning process is a relevant method used to enhance understanding of the field an...
Over the past few years the application of educational technology in the classroom setting has been ...
The use of game-based learning in education is prevalent. However, the effectiveness of it as a tool...