Virtual Reality (VR) is transforming organizational training as users are immersed in realistic situations that may not exist yet in the physical world. The theoretical principles that make VR effective for learning in an immersive way are emerging in literature but remain poorly understood in practice nor have they been articulated in available VR solutions. This study demonstrates an IT artifact that is targeted at educators in companies and in higher education. The study synthesizes the key principles that make VR environments effective for learning, derives design principles for a corresponding artifact and demonstrates a VR solution that enables educators to absorb the principles of the power of VR by experiencing them first hand. Crea...
Virtual Reality (VR) technologies are visualization techniques that relate to pure virtual presence,...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality in education is at its center stage. For students to gain relevant skills there is a...
Virtual reality promises to be a tool that can improve higher education. Immersive virtual environme...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
The paper is focused on the research on virtual reality solutions which could be used to improve edu...
This is a study aimed to examine some of the concerns expressed by teachers about the implementation...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
INTUITION is the European Network of Excellence on virtual reality and virtual environments applicat...
The authors of this paper discuss the use of Virtual Reality (VR) as a tool for building meaningful ...
Virtual Reality (VR) is a computer-generated environment that creates a simulated experience for use...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
Virtual Reality (VR) technologies are visualization techniques that relate to pure virtual presence,...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality in education is at its center stage. For students to gain relevant skills there is a...
Virtual reality promises to be a tool that can improve higher education. Immersive virtual environme...
Since its emergence in the 1960s, the use of virtual reality (VR) has grown progressively. This wide...
The paper is focused on the research on virtual reality solutions which could be used to improve edu...
This is a study aimed to examine some of the concerns expressed by teachers about the implementation...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
INTUITION is the European Network of Excellence on virtual reality and virtual environments applicat...
The authors of this paper discuss the use of Virtual Reality (VR) as a tool for building meaningful ...
Virtual Reality (VR) is a computer-generated environment that creates a simulated experience for use...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
Virtual Reality (VR) technologies are visualization techniques that relate to pure virtual presence,...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Virtual reality in education is at its center stage. For students to gain relevant skills there is a...