Augmented reality (AR) has been shown to improve consumers' shopping decisions and experiences. Based on a theoretical stimulus-organism-response model and cognitive load theory, this research examines the effects that AR has on cognitive variables related to cognitive load, hitherto scarcely considered. Specifically, this research examines the impact of perceived similarity among options, confusion caused by overchoice and prepurchase cognitive dissonance on purchase-related behavioral intention variables such as purchase intention and willingness to pay for products. The study is based on consumers' AR web shopping experiences of an online cosmetics store which offers a wide assortment of products. The mixed-method research combines two f...
Many firms use augmented reality (AR) that projects lifelike product holograms into the physical env...
Although online stores extend the traditional offer of the brick and mortar ones, the limited possib...
Despite the promise of augmented reality (AR) and virtual reality (VR) to help experiential retailer...
Augmented reality (AR) has been shown to improve consumers' shopping decisions and experiences. Base...
Augmented reality (AR) in e-commerce helps consumers to envision products in their respective surrou...
Purpose A current technological trend, which has gained even more traction recently due to the COVI...
Augmented reality (AR) overcomes one of the main limitations of e-commerce, such as the prepurchase ...
Augmented Reality (AR) enables consumers to virtually try products on their own face or surroundings...
Augmented reality (AR) in e-commerce helps consumers to envision products in their respective surrou...
Purpose: In this study we examine the current role of augmented reality (AR) as an enabler for consu...
The application of augmented reality (AR) is receiving great interest in e-commerce, m-commerce, and...
Purpose – Utilizing the stimulus-organism-response model, the purpose of this paper is to examine th...
Utilizing the stimulus-organism-response (SOR) model, the purpose of this study is to examine the ef...
Augmented reality (AR) allows the enrichment of the physical world by adding virtual computer-genera...
A consumer study was administered in order to test the effects of utilizing augmented reality in onl...
Many firms use augmented reality (AR) that projects lifelike product holograms into the physical env...
Although online stores extend the traditional offer of the brick and mortar ones, the limited possib...
Despite the promise of augmented reality (AR) and virtual reality (VR) to help experiential retailer...
Augmented reality (AR) has been shown to improve consumers' shopping decisions and experiences. Base...
Augmented reality (AR) in e-commerce helps consumers to envision products in their respective surrou...
Purpose A current technological trend, which has gained even more traction recently due to the COVI...
Augmented reality (AR) overcomes one of the main limitations of e-commerce, such as the prepurchase ...
Augmented Reality (AR) enables consumers to virtually try products on their own face or surroundings...
Augmented reality (AR) in e-commerce helps consumers to envision products in their respective surrou...
Purpose: In this study we examine the current role of augmented reality (AR) as an enabler for consu...
The application of augmented reality (AR) is receiving great interest in e-commerce, m-commerce, and...
Purpose – Utilizing the stimulus-organism-response model, the purpose of this paper is to examine th...
Utilizing the stimulus-organism-response (SOR) model, the purpose of this study is to examine the ef...
Augmented reality (AR) allows the enrichment of the physical world by adding virtual computer-genera...
A consumer study was administered in order to test the effects of utilizing augmented reality in onl...
Many firms use augmented reality (AR) that projects lifelike product holograms into the physical env...
Although online stores extend the traditional offer of the brick and mortar ones, the limited possib...
Despite the promise of augmented reality (AR) and virtual reality (VR) to help experiential retailer...