International audienceThis paper details the first publicly available implementation of the progressive mesh compression algorithm described in the paper entitled "Compressed Progressive Meshes" [R. Pajarola and J. Rossignac, IEEE Transactions on Visualization and Computer Graphics, 6 (2000), pp. 79-93]. Our implementation is generic, modular, and includes several improvements in the stopping criteria and final encoding. Given an input 2-manifold triangle mesh, an iterative simplification is performed, involving batches of edge collapse operations guided by an error metric. During this compression step, all the information necessary for the reconstruction (at the decompression step) is recorded and compressed using several key features: geo...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
For a few years, meshes have been conquering a predominant status amongst the different types of com...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Most systems that support the visual interaction with 3D models use shape representations based on t...
Most systems that support the visual interaction with 3D models use shape representations based on t...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
International audienceEfficient algorithms for compressing geometric data have been widely developed...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
An ideal triangle mesh compression technology would simultaneously support the following three objec...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
For a few years, meshes have been conquering a predominant status amongst the different types of com...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Most systems that support the visual interaction with 3D models use shape representations based on t...
Most systems that support the visual interaction with 3D models use shape representations based on t...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
International audienceEfficient algorithms for compressing geometric data have been widely developed...
Previous work on progressive mesh compression focused on triangle meshes but meshes containing other...
An ideal triangle mesh compression technology would simultaneously support the following three objec...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...
International audienceThis paper presents a new algorithm for the progressive compression of manifol...
For a few years, meshes have been conquering a predominant status amongst the different types of com...
Compression techniques for triangle-mesh representations of 3D models have been the focus of many re...