International audienceBidirectional Scattering Distribution Functions (BSDFs) encode how a material reflects or transmits the incoming light. The most commonly used model is the microfacet BSDF. It computes the material response from the microgeometry of the surface assuming a single bounce on specular microfacets. The original model ignores multiple bounces on the microgeometry, resulting in an energy loss, especially for rough materials. In this paper, we present a new method to compute the multiple bounces inside the microgeometry, eliminating this energy loss. Our method relies on a position-free formulation of multiple bounces inside the microgeometry. We use an explicit mathematical definition of the path space that describes single a...
This report presents an analytic framework for calculating BRDFs (bi-directional reflectance distrib...
International audienceThis paper deals with the acceleration of the Physical Optics (PO) approximati...
Scattering effects from rough surfaces are non-paraxial diffraction phenomena resulting from random ...
Smith microfacet models are widely used in computer graphics to represent materials. Traditional mic...
International audienceMicrofacet-based material appearance models are commonly considered as a physi...
Glint rendering, useful for simulating the appearance of glittery materials, brushed metal or scratc...
Microfacet theory concisely models light transport over rough surfaces. Specular reflection is the r...
This paper looks into various ways of extending a Geometrically Based Single Bounce Channel Model in...
International audienceThe scattering of light by a surface is described by the bidirectional reflect...
International audienceWe introduce a novel fitting procedure that takes as input an arbitrary materi...
A Bidirectional Scattering Distribution Function (BSDF) describes how light from each incident direc...
International audienceMonte Carlo light transport simulations often lack robustness in scenes contai...
International audienceSome materials, such as coffee, milk or marble, have a soft translucent aspect...
A new technique in solving the rough surface scattering problem is presented. The method employed, e...
A large variety of simulation tools for calculating scattered fields have been published in literatu...
This report presents an analytic framework for calculating BRDFs (bi-directional reflectance distrib...
International audienceThis paper deals with the acceleration of the Physical Optics (PO) approximati...
Scattering effects from rough surfaces are non-paraxial diffraction phenomena resulting from random ...
Smith microfacet models are widely used in computer graphics to represent materials. Traditional mic...
International audienceMicrofacet-based material appearance models are commonly considered as a physi...
Glint rendering, useful for simulating the appearance of glittery materials, brushed metal or scratc...
Microfacet theory concisely models light transport over rough surfaces. Specular reflection is the r...
This paper looks into various ways of extending a Geometrically Based Single Bounce Channel Model in...
International audienceThe scattering of light by a surface is described by the bidirectional reflect...
International audienceWe introduce a novel fitting procedure that takes as input an arbitrary materi...
A Bidirectional Scattering Distribution Function (BSDF) describes how light from each incident direc...
International audienceMonte Carlo light transport simulations often lack robustness in scenes contai...
International audienceSome materials, such as coffee, milk or marble, have a soft translucent aspect...
A new technique in solving the rough surface scattering problem is presented. The method employed, e...
A large variety of simulation tools for calculating scattered fields have been published in literatu...
This report presents an analytic framework for calculating BRDFs (bi-directional reflectance distrib...
International audienceThis paper deals with the acceleration of the Physical Optics (PO) approximati...
Scattering effects from rough surfaces are non-paraxial diffraction phenomena resulting from random ...