International audienceThe formation of the large-scale structure, the evolution and distribution of galaxies, quasars, and dark matter on cosmological scales, requires numerical simulations. Differentiable simulations provide gradients of the cosmological parameters, that can accelerate the extraction of physical information from statistical analyses of observational data. The deep learning revolution has brought not only myriad powerful neural networks, but also breakthroughs including automatic differentiation (AD) tools and computational accelerators like GPUs, facilitating forward modeling of the Universe with differentiable simulations. Because AD needs to save the whole forward evolution history to backpropagate gradients, current dif...
The Quijote simulations are a set of 44,100 full N-body simulations spanning more than 7000 cosmolog...
The Quijote simulations are a set of 43100 full N-body simulations spanning more than 7000 cosmologi...
We present the newly developed code, GPU-accelerated Adaptive-MEsh-Refinement code (GAMER), which ad...
International audienceThe formation of the large-scale structure, the evolution and distribution of ...
International audienceRapid advances in deep learning have brought not only myriad powerful neural n...
International audienceWe present jax-cosmo, a library for automatically differentiable cosmological ...
International audienceWe present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented i...
Scientific machine learning (SciML) through differentiable simulation is a method that is faster and...
The goal of generative models is to learn the intricate relations between the data to create new sim...
An adaptive multi grid approach to simulating the formation of structure from collisionless dark mat...
The Dark Sky Simulations are an ongoing series of cosmological N-body simulations designed to provid...
There is ample evidence for the existence of dark matter (DM) from cosmological observations. Howeve...
International audienceWe present the Differentiable Lensing Lightcone (DLL), a fully differentiable ...
We present a new scheme to compensate for the small-scales approximations resulting from Particle-Me...
To fully understand the non-linear evolution of the large scale structure of the Universe and to ext...
The Quijote simulations are a set of 44,100 full N-body simulations spanning more than 7000 cosmolog...
The Quijote simulations are a set of 43100 full N-body simulations spanning more than 7000 cosmologi...
We present the newly developed code, GPU-accelerated Adaptive-MEsh-Refinement code (GAMER), which ad...
International audienceThe formation of the large-scale structure, the evolution and distribution of ...
International audienceRapid advances in deep learning have brought not only myriad powerful neural n...
International audienceWe present jax-cosmo, a library for automatically differentiable cosmological ...
International audienceWe present FlowPM, a Particle-Mesh (PM) cosmological N-body code implemented i...
Scientific machine learning (SciML) through differentiable simulation is a method that is faster and...
The goal of generative models is to learn the intricate relations between the data to create new sim...
An adaptive multi grid approach to simulating the formation of structure from collisionless dark mat...
The Dark Sky Simulations are an ongoing series of cosmological N-body simulations designed to provid...
There is ample evidence for the existence of dark matter (DM) from cosmological observations. Howeve...
International audienceWe present the Differentiable Lensing Lightcone (DLL), a fully differentiable ...
We present a new scheme to compensate for the small-scales approximations resulting from Particle-Me...
To fully understand the non-linear evolution of the large scale structure of the Universe and to ext...
The Quijote simulations are a set of 44,100 full N-body simulations spanning more than 7000 cosmolog...
The Quijote simulations are a set of 43100 full N-body simulations spanning more than 7000 cosmologi...
We present the newly developed code, GPU-accelerated Adaptive-MEsh-Refinement code (GAMER), which ad...