Smartphone-based learning media is an alternative for developing learning media that can infiltrate the limitations of space and time. This study aimed to determine the effectiveness of smartphone media for learning in the 4.0 era from media developed using the SAC (Smart Apps Creator) application. This research and development type uses the Hannafin & Peck design model. The research subjects used a purposive sample technique from 35 students of class XI IPS 3 SMA Jepon, Blora Regency, Central Java. Data analysis using Mixed Methods, data obtained by filling out checklists, questionnaires, and filled tests to conclude its effectiveness. Based on the research results, SAC (Smart Apps Creator) media is fun, easy to understand, interesting...
Abstract: Development of mobile learning application-based media. Objectives: The purpose of this st...
This research is motivated by students' low enthusiasm to participate in mathematics. Students are m...
Latar Belakang: Perkembangan teknologi yang begitu pesat perlu dimanfaatkan dengan baik dalam dunia ...
This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency w...
Tujuan penelitian ini diantaranya: 1) mendeskripsikan aspek yang digunakan untuk mengembangkan media...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
This research aims to develop history learning media based on Smart Apps Creator on material on the ...
The purpose of this research is to: (1) Analyze the need for interactive learning media development ...
Based on preliminary analysis, the results of student learning object oriented programming courses s...
The purpose of writing this Best Practice is to find out whether the use of Android-based learning m...
Smartphone is one type of telecommunication device that is widely used by the public, both children ...
This research is motivated by students' understanding of physics learning material is still lacking ...
Pemanfaatan media pembelajaran yang kurang maksimal dapat membuat peserta didik SDN Jabung 1 mudah b...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran SAC (Smart Apps Creator) Pada Materi ...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
Abstract: Development of mobile learning application-based media. Objectives: The purpose of this st...
This research is motivated by students' low enthusiasm to participate in mathematics. Students are m...
Latar Belakang: Perkembangan teknologi yang begitu pesat perlu dimanfaatkan dengan baik dalam dunia ...
This research was motivated by the results of observations made at SDN Sukoharjo 3 Nganjuk Regency w...
Tujuan penelitian ini diantaranya: 1) mendeskripsikan aspek yang digunakan untuk mengembangkan media...
The limited use of media in mathematics learning becomes one of the reasons we develop this research...
This research aims to develop history learning media based on Smart Apps Creator on material on the ...
The purpose of this research is to: (1) Analyze the need for interactive learning media development ...
Based on preliminary analysis, the results of student learning object oriented programming courses s...
The purpose of writing this Best Practice is to find out whether the use of Android-based learning m...
Smartphone is one type of telecommunication device that is widely used by the public, both children ...
This research is motivated by students' understanding of physics learning material is still lacking ...
Pemanfaatan media pembelajaran yang kurang maksimal dapat membuat peserta didik SDN Jabung 1 mudah b...
Penelitian ini bertujuan untuk menghasilkan media pembelajaran SAC (Smart Apps Creator) Pada Materi ...
This study aims to determine the process of developing interactive media based on Smart Apps Creator...
Abstract: Development of mobile learning application-based media. Objectives: The purpose of this st...
This research is motivated by students' low enthusiasm to participate in mathematics. Students are m...
Latar Belakang: Perkembangan teknologi yang begitu pesat perlu dimanfaatkan dengan baik dalam dunia ...