Game industry is booming nowadays. Regarding the rapid expansion of global games market, more companies have not only devoted themselves to entertain consumers, but have also kept on innovating the business models to adapt to the times. Thus, a variety of new monetization methods are created by combining the features of traditional monetization schemes. Gacha mechanism is the monetization method created via combining the idea of vending machine of capsule toys with traditional in-game purchase method. Though the introduction of it brings in a huge success in enhancing the profitability of video games in many countries, due to its feature of randomness that players cannot assess the in-game content before actually purchasing it through this ...
Gacha Gotcha is a vlog series about gacha game addiction that is divided into three (3) parts: the f...
The emergence of mobile technologies such as smartphones and tablets has given rise to the mobile ap...
Objectives of the Study The objectives of this study were to investigate microtransaction based mon...
Game industry is booming nowadays. Regarding the rapid expansion of global games market, more compan...
Numerous papers examine the relationship between gacha mechanics and gambling, however, few enquire ...
Mobile and video games are offered increasingly often as a free-to-play or freemium service. A gacha...
Genshin Impact is very popular in Indonesia because the game model allows you to explore places in ...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
The gacha game industry is growing larger than ever in today's gaming market. The purpose of the the...
Game design elements are major factors in gamification. In this study, we seek to examine the impact...
The game industry has been continuously growing in the late years. In 2020, the release of Genshin I...
Mobile games have produced almost half of total mobile application revenue. Freemium strategy is com...
The development of online games is so high that leads many companies to compose games. To increase c...
As online purchasing grows in importance, the interest of enhancing the online purchasing experience...
Gamification is a diverse application of game elements implemented by firms in various circumstances...
Gacha Gotcha is a vlog series about gacha game addiction that is divided into three (3) parts: the f...
The emergence of mobile technologies such as smartphones and tablets has given rise to the mobile ap...
Objectives of the Study The objectives of this study were to investigate microtransaction based mon...
Game industry is booming nowadays. Regarding the rapid expansion of global games market, more compan...
Numerous papers examine the relationship between gacha mechanics and gambling, however, few enquire ...
Mobile and video games are offered increasingly often as a free-to-play or freemium service. A gacha...
Genshin Impact is very popular in Indonesia because the game model allows you to explore places in ...
AbstractThe level of consumer engagement in video game-playing is influenced by different factors, w...
The gacha game industry is growing larger than ever in today's gaming market. The purpose of the the...
Game design elements are major factors in gamification. In this study, we seek to examine the impact...
The game industry has been continuously growing in the late years. In 2020, the release of Genshin I...
Mobile games have produced almost half of total mobile application revenue. Freemium strategy is com...
The development of online games is so high that leads many companies to compose games. To increase c...
As online purchasing grows in importance, the interest of enhancing the online purchasing experience...
Gamification is a diverse application of game elements implemented by firms in various circumstances...
Gacha Gotcha is a vlog series about gacha game addiction that is divided into three (3) parts: the f...
The emergence of mobile technologies such as smartphones and tablets has given rise to the mobile ap...
Objectives of the Study The objectives of this study were to investigate microtransaction based mon...