This Ph.D. thesis is focused on the concept of ‘Augmented Space’ and its design sensitivities, not only by combining physical space and all kinds of AR technologies as the one, but also exploring this new spatial format in a broader sociological context of augmented interaction that flows between digital and physical layers inside museums. Throughout the article, augmentation is reconceptualised as an idea/concept and cultural/aesthetic practice rather than as the pure technology. It first articulates the notion of augmented space, highlights different dimensions of augmented space that visitors perceived from science exhibition settings, and further generates theoretical convergences; technical implications and practical reflections. Th...
The research focuses on visitors’ experience via Mobile Augmented Reality (MAR) approach exhibition...
Cette thèse propose d’étudier les enjeux et les répercussions de l’introduction du dispositif de la ...
This paper seeks to consider how issues of environment, realism and ideas of physical and virtual sp...
This Ph.D. thesis is focused on the concept of ‘Augmented Space’ and its design sensitivities, not o...
Essay In my thesis I examine the differences between “space” and “place” and the human beings relati...
This master thesis investigates how new technologies used in exhibitions in public space and museums...
The article investigates how the use of extended reality technologies and interactive digital interf...
[Interactive and Immersive Practices; Critical Spatial Practices. The Augmented Reality of the Exhib...
The present study is an enquiry on the contribution of bodily and sensory forms of engagement in the...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
The phenomenon of using digital materials provokes a democratization of access to primary sources, t...
Mobile technologies are transforming the ways in which we experience arts and heritage sites, and ga...
Thesis (Master's)--University of Washington, 2018Augmented reality (AR) is a new technology that has...
Augmented reality (AR) can be an artistic choice or an experience augmentation for museum patrons. T...
!is work builds on the assumption that, in a contemporary space made of interactive aesthetics and w...
The research focuses on visitors’ experience via Mobile Augmented Reality (MAR) approach exhibition...
Cette thèse propose d’étudier les enjeux et les répercussions de l’introduction du dispositif de la ...
This paper seeks to consider how issues of environment, realism and ideas of physical and virtual sp...
This Ph.D. thesis is focused on the concept of ‘Augmented Space’ and its design sensitivities, not o...
Essay In my thesis I examine the differences between “space” and “place” and the human beings relati...
This master thesis investigates how new technologies used in exhibitions in public space and museums...
The article investigates how the use of extended reality technologies and interactive digital interf...
[Interactive and Immersive Practices; Critical Spatial Practices. The Augmented Reality of the Exhib...
The present study is an enquiry on the contribution of bodily and sensory forms of engagement in the...
The aim of this thesis is to explore augmented reality technology and the methods in which it can be...
The phenomenon of using digital materials provokes a democratization of access to primary sources, t...
Mobile technologies are transforming the ways in which we experience arts and heritage sites, and ga...
Thesis (Master's)--University of Washington, 2018Augmented reality (AR) is a new technology that has...
Augmented reality (AR) can be an artistic choice or an experience augmentation for museum patrons. T...
!is work builds on the assumption that, in a contemporary space made of interactive aesthetics and w...
The research focuses on visitors’ experience via Mobile Augmented Reality (MAR) approach exhibition...
Cette thèse propose d’étudier les enjeux et les répercussions de l’introduction du dispositif de la ...
This paper seeks to consider how issues of environment, realism and ideas of physical and virtual sp...