This poster discusses the potential of virtual reality (VR) for collaborative learning. VR can provide engaging, social and creative digital environments for collaborative knowledge construction but its pedagogically meaningful uses and affordances are only just developing. We present the design of a case study where pre-service teachers become acquainted with the pedagogical potential of VR through collaborative exploration and subsequently collaboratively design and reflect on authentic school projects using VR.nonPeerReviewe
Remote classrooms are increasingly taking a bigger role in student learning as the world transitions...
This small-scale design-based study describes a cyclical model of professional learning between thre...
Augmented Reality as an interactive real-time technology combining real and virtual objects in a rea...
This poster discusses the potential of virtual reality (VR) for collaborative learning. VR can provi...
Virtual reality (VR) platforms act as a potentially transformative tool in learning and teaching. Th...
Virtual reality (VR) platforms act as a potentially transformative tool in learning and teaching. Th...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
The successful development and classroom integration of Virtual (VR) and Augmented Reality (AR) lear...
Virtual reality technologies have been demonstrated to produce encouraging results in the educationa...
This article presents the outcomes of a pilot study investigating factors that supported and constra...
A pilot study was undertaken in an Icelandic elementary school, using a Virtual Reality Environment ...
As technology advances we see virtual reality settling in, becoming more widely available for the av...
Virtual reality technology has the potential to be used in teacher training as it can provide innova...
© 2018 Thompson, Wang, Roy and Klopfer. Decreasing cost and increasing technology access in schools ...
We are studying collaboration and learning within immersive virtual reality (IVR) using a head-mount...
Remote classrooms are increasingly taking a bigger role in student learning as the world transitions...
This small-scale design-based study describes a cyclical model of professional learning between thre...
Augmented Reality as an interactive real-time technology combining real and virtual objects in a rea...
This poster discusses the potential of virtual reality (VR) for collaborative learning. VR can provi...
Virtual reality (VR) platforms act as a potentially transformative tool in learning and teaching. Th...
Virtual reality (VR) platforms act as a potentially transformative tool in learning and teaching. Th...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
The successful development and classroom integration of Virtual (VR) and Augmented Reality (AR) lear...
Virtual reality technologies have been demonstrated to produce encouraging results in the educationa...
This article presents the outcomes of a pilot study investigating factors that supported and constra...
A pilot study was undertaken in an Icelandic elementary school, using a Virtual Reality Environment ...
As technology advances we see virtual reality settling in, becoming more widely available for the av...
Virtual reality technology has the potential to be used in teacher training as it can provide innova...
© 2018 Thompson, Wang, Roy and Klopfer. Decreasing cost and increasing technology access in schools ...
We are studying collaboration and learning within immersive virtual reality (IVR) using a head-mount...
Remote classrooms are increasingly taking a bigger role in student learning as the world transitions...
This small-scale design-based study describes a cyclical model of professional learning between thre...
Augmented Reality as an interactive real-time technology combining real and virtual objects in a rea...