This paper describes the process to create a single realistic 3D digital model of a wide archeological site, to be used for virtual reality application. The incoming data are texturized models coming from an accurate 3D survey of the entire area: the ground, buildings and finds were acquired with active and passive sensors and converted into polygonal models. Afterwards, the models were assembled in a single virtual scene that reproduces the Forum as it would actually appear to a tourist. The scene can be visualized by means of stereoscopic devices to increase the feeling of immersion. During the data conversion process we had to face three main kind of problems: the database optimization, the correction of digital objects position into the...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
More and more we can see several ancient sites simulated with 3D technologies. The presented case st...
This paper describes the process to create a single realistic 3D digital model of a wide archeologic...
The article reports about a multi-resolution and multi-sensor approach developed for the accurate an...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
One of the Cultural Heritage application is the possibility to reconstruct past places and environme...
The article describes a multi-resolution approach developed for the 3D modeling of the entire Roman ...
The article describes a multi-resolution approach developed for the 3D modeling of the entire Roman ...
The article reports about a multi-resolution approach developed for the 3D modeling of the entire Ro...
This work describes the procedures, the different techniques and the pipeline used for creating a di...
3D modelling and the ability to view and navigate through reconstructions in real time enables peopl...
Abstract—The present article discusses and details the methodological approaches and the reconstruct...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
More and more we can see several ancient sites simulated with 3D technologies. The presented case st...
This paper describes the process to create a single realistic 3D digital model of a wide archeologic...
The article reports about a multi-resolution and multi-sensor approach developed for the accurate an...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
The paper presents the first results of an interdisciplinary project related to the 3D documentation...
[EN] A large amount of 3D digital models, acquired with reality-based techniques or modelled with CA...
One of the Cultural Heritage application is the possibility to reconstruct past places and environme...
The article describes a multi-resolution approach developed for the 3D modeling of the entire Roman ...
The article describes a multi-resolution approach developed for the 3D modeling of the entire Roman ...
The article reports about a multi-resolution approach developed for the 3D modeling of the entire Ro...
This work describes the procedures, the different techniques and the pipeline used for creating a di...
3D modelling and the ability to view and navigate through reconstructions in real time enables peopl...
Abstract—The present article discusses and details the methodological approaches and the reconstruct...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
This article reports on a multi-resolution and multi-sensor approach developed for the accurate and ...
More and more we can see several ancient sites simulated with 3D technologies. The presented case st...