Virtual reality (VR) and augmented reality (AR) are engaging interfaces that can be of benefit for rehabilitation therapy. However, they are still not widely used, and the use of surface electromyography (sEMG) signals is not established for them. Our goal is to explore whether there is a standardized protocol towards therapeutic applications since there are not many methodological reviews that focus on sEMG control/feedback. A systematic literature review using the PRISMA (preferred reporting items for systematic reviews and meta-analyses) methodology is conducted. A Boolean search in databases was performed applying inclusion/exclusion criteria; articles older than 5 years and repeated were excluded. A total of 393 articles were selected ...
Virtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitatio...
In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of...
Objective. To develop a systematic review of the literature, to describe the different virtual reali...
This article aims to understand which methods and user assessment approaches are most commonly used ...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
Individuals who have upper limb movement problems include people with cerebral palsy (CP) and stroke...
In recent years, various studies have demonstrated the potential of electroencephalographic (EEG) si...
Title: Adaptation of virtual veality devices for stroke rehabilitation. Systematic literature review...
Individuals who have upper limb movement problems include people with cerebral palsy (CP) and strok...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
Abstract: Recent experimental evidence suggests that rapid advancement of virtual reality (VR) techn...
Funder: University of CambridgeAbstract: Introduction: As the demand for rehabilitation in orthopaed...
Arthrogenic muscle inhibition (AMI) refers to muscular alterations that are generated, producing bio...
PRIMARY OBJECTIVE: Acquired brain injury (ABI) is associated with significant cognitive, behavioural...
INTRODUCTION: As the demand for rehabilitation in orthopaedics increases, so too has the development...
Virtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitatio...
In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of...
Objective. To develop a systematic review of the literature, to describe the different virtual reali...
This article aims to understand which methods and user assessment approaches are most commonly used ...
With the advanced development of multimodal sensing and rendering technologies, Virtual Reality (VR)...
Individuals who have upper limb movement problems include people with cerebral palsy (CP) and stroke...
In recent years, various studies have demonstrated the potential of electroencephalographic (EEG) si...
Title: Adaptation of virtual veality devices for stroke rehabilitation. Systematic literature review...
Individuals who have upper limb movement problems include people with cerebral palsy (CP) and strok...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
Abstract: Recent experimental evidence suggests that rapid advancement of virtual reality (VR) techn...
Funder: University of CambridgeAbstract: Introduction: As the demand for rehabilitation in orthopaed...
Arthrogenic muscle inhibition (AMI) refers to muscular alterations that are generated, producing bio...
PRIMARY OBJECTIVE: Acquired brain injury (ABI) is associated with significant cognitive, behavioural...
INTRODUCTION: As the demand for rehabilitation in orthopaedics increases, so too has the development...
Virtual reality (VR) technology is rapidly becoming a popular application for physical rehabilitatio...
In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of...
Objective. To develop a systematic review of the literature, to describe the different virtual reali...