In this work, we propose a Mixed Reality (MR) application to support laboratory lectures in STEM distance education. It was designed following a methodology extendable to diverse STEM laboratory lectures. We formulated this methodology considering the main issues found in the literature that limit MR’s use in education. Thus, the main design features of the resulting MR application are students’ and teachers’ involvement, use of not distracting graphics, integration of traditional didactic material, and easy scalability to new learning activities. In this work, we present how we applied the design methodology and used the framework for the case study of an engineering course to support students in understanding drawings of complex machines ...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...
This paper discusses online laboratories as cross reality spaces in education. Cross Reality (also X...
Nowadays, the virtual reality (VR) market has made significant strides. VR is widely used in differe...
Immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) ...
This paper presents a web-based laboratory for distance learners by incorporating simulation and har...
Mixed Reality (MR) is one of the newest technologies explored in education. It promises the potentia...
This paper presents the first results of an innovative approach in the use of Mixed Reality in educ...
Item does not contain fulltextAs emerging technologies become increasingly inexpensive and robust, t...
This paper presents a web-based laboratory for distance learners by incorporating simulation and har...
This paper describes the development of an MR environment that can be used in teaching STEM (Science...
Technology is changing our way to experience education from one-dimensional (physical) to multi-dime...
Society is moving rapidly towards a world, where technology enables people to exist in a blend of ph...
Abstract Conversational technologies such as email, chat rooms, and blogs have made the transition f...
This paper describes the development of a mixed reality (MR) environment that can be used in teachin...
International audienceIn distance learning, remote laboratories (henceforth RLabs), allow students t...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...
This paper discusses online laboratories as cross reality spaces in education. Cross Reality (also X...
Nowadays, the virtual reality (VR) market has made significant strides. VR is widely used in differe...
Immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) ...
This paper presents a web-based laboratory for distance learners by incorporating simulation and har...
Mixed Reality (MR) is one of the newest technologies explored in education. It promises the potentia...
This paper presents the first results of an innovative approach in the use of Mixed Reality in educ...
Item does not contain fulltextAs emerging technologies become increasingly inexpensive and robust, t...
This paper presents a web-based laboratory for distance learners by incorporating simulation and har...
This paper describes the development of an MR environment that can be used in teaching STEM (Science...
Technology is changing our way to experience education from one-dimensional (physical) to multi-dime...
Society is moving rapidly towards a world, where technology enables people to exist in a blend of ph...
Abstract Conversational technologies such as email, chat rooms, and blogs have made the transition f...
This paper describes the development of a mixed reality (MR) environment that can be used in teachin...
International audienceIn distance learning, remote laboratories (henceforth RLabs), allow students t...
The current era of advanced display technologies, such as head-mounted displays,smart glasses and ha...
This paper discusses online laboratories as cross reality spaces in education. Cross Reality (also X...
Nowadays, the virtual reality (VR) market has made significant strides. VR is widely used in differe...