The logistics and transport industry is currently facing the major challenge of having a global shortage of skilled workers. To address this challenge, this paper evaluates the application of gamification in combination with augmented reality (AR) as a new approach to attract the interest of people of all ages to the logistics sector. The aim of the paper is to determine whether a gamified AR-based application called Logistify is a feasible approach to make logistics jobs more attractive. We used a qualitative approach in three phases by collecting and analysing data from different perspectives of players, teachers, instructors, and programmers about the application: (1) analysing game characteristics with programmers and workshops instruct...
Purpose: Several freight operations rely on human cognition and behavior. Tackling these aspects, ga...
A logistics centre, or control centre, is a major component for many industries, especially those th...
Purpose – Gamification is the use of game elements in different contexts. It is also a tool with pot...
Immersive technologies, namely virtual and augmented reality, are witnessing a growth in popularity,...
The Industry 4.0 paradigm is spreading in logistics processes since integrating 4.0 technologies in ...
AbstractThis paper describes the basic elements of logistics and pays special attention to improveme...
The rise of the new industrial era has brought about the need for adopting new technologies, digitiz...
This paper is an overview of augmented reality’s basic concepts and its connection to the logistics ...
Engagement with users involved in an activity has become increasingly important, particularly in Hig...
Large number of fields uses augmented reality in order to enhance the efficacy and effectiveness of ...
The target of this thesis is to study how augmented reality (AR) can streamline warehousing processe...
This proceeding was published in International Scientific Conference on eLearning and Software for E...
The use of augmented reality (AR) and gamification in various fields is currently gaining popularity...
Purpose Several freight operations rely on human cognition and behavior. Tackling these aspects, gam...
Abstract Although it is commonly known that young people are active online users, the challenge is,...
Purpose: Several freight operations rely on human cognition and behavior. Tackling these aspects, ga...
A logistics centre, or control centre, is a major component for many industries, especially those th...
Purpose – Gamification is the use of game elements in different contexts. It is also a tool with pot...
Immersive technologies, namely virtual and augmented reality, are witnessing a growth in popularity,...
The Industry 4.0 paradigm is spreading in logistics processes since integrating 4.0 technologies in ...
AbstractThis paper describes the basic elements of logistics and pays special attention to improveme...
The rise of the new industrial era has brought about the need for adopting new technologies, digitiz...
This paper is an overview of augmented reality’s basic concepts and its connection to the logistics ...
Engagement with users involved in an activity has become increasingly important, particularly in Hig...
Large number of fields uses augmented reality in order to enhance the efficacy and effectiveness of ...
The target of this thesis is to study how augmented reality (AR) can streamline warehousing processe...
This proceeding was published in International Scientific Conference on eLearning and Software for E...
The use of augmented reality (AR) and gamification in various fields is currently gaining popularity...
Purpose Several freight operations rely on human cognition and behavior. Tackling these aspects, gam...
Abstract Although it is commonly known that young people are active online users, the challenge is,...
Purpose: Several freight operations rely on human cognition and behavior. Tackling these aspects, ga...
A logistics centre, or control centre, is a major component for many industries, especially those th...
Purpose – Gamification is the use of game elements in different contexts. It is also a tool with pot...