Remote learning has reduced the mathematical performance of students. Mathematical reasoning is the critical skill that enables students to make use of all other mathematical skills. The aim of the present study was (1) to develop the mathematical reasoning skills of underachieving students and (2) to explore the application options, benefits and limitations of an online game-based intervention programme among third- and fourth-grade pupils (aged 9–11, N = 810). The content of the programme was designed to strengthen their basic maths skills in line with the curriculum. Beyond assigning the tasks, the digital intervention programme also performed the motivational, differentiation- and feedback-related tasks of the teacher. The reliability i...
This study examined the effects of a teacher-delivered intervention with online math-ematics mini-ga...
This paper reports about a large-scale longitudinal field experiment investigating the effects of on...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
Remote learning has reduced the mathematical performance of students. Mathematical reasoning is the ...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
What happens inside the classroom is crucial for pupils’ learning. Mathematics is mostly hard work a...
The purpose of this work was to meta-analyze empirical evidence about the effectiveness of digital-b...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
This paper reports how an information and communications technology (ICT) system can support greater...
This study used a large-scale cluster randomized longitudinal experiment (N=719; 35schools) to inves...
The purpose of this research is to examine the influence of a special education program, incorporati...
This study examined the effects of a teacher-delivered intervention with online mathematics mini-gam...
International audienceThis study evaluates a digital device coupling programming using the Scratch s...
Students’ performance in mathematics at all levels of education have been declining for the past few...
This study examined the effects of a teacher-delivered intervention with online math-ematics mini-ga...
This paper reports about a large-scale longitudinal field experiment investigating the effects of on...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...
Remote learning has reduced the mathematical performance of students. Mathematical reasoning is the ...
Abstract: Since the insurgence of computer games in the 1980s, it created an unstoppable wave that i...
What happens inside the classroom is crucial for pupils’ learning. Mathematics is mostly hard work a...
The purpose of this work was to meta-analyze empirical evidence about the effectiveness of digital-b...
Information technologies are an integral part of a contemporary society which bases its progress on ...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
This paper reports how an information and communications technology (ICT) system can support greater...
This study used a large-scale cluster randomized longitudinal experiment (N=719; 35schools) to inves...
The purpose of this research is to examine the influence of a special education program, incorporati...
This study examined the effects of a teacher-delivered intervention with online mathematics mini-gam...
International audienceThis study evaluates a digital device coupling programming using the Scratch s...
Students’ performance in mathematics at all levels of education have been declining for the past few...
This study examined the effects of a teacher-delivered intervention with online math-ematics mini-ga...
This paper reports about a large-scale longitudinal field experiment investigating the effects of on...
This study will examine the effects of a computer game on students\u27 mathematics achievement and m...