Neural Radiance Fields (NeRF) coupled with GANs represent a promising direction in the area of 3D reconstruction from a single view, owing to their ability to efficiently model arbitrary topologies. Recent work in this area, however, has mostly focused on synthetic datasets where exact ground-truth poses are known, and has overlooked pose estimation, which is important for certain downstream applications such as augmented reality (AR) and robotics. We introduce a principled end-to-end reconstruction framework for natural images, where accurate ground-truth poses are not available. Our approach recovers an SDF-parameterized 3D shape, pose, and appearance from a single image of an object, without exploiting multiple views during training. Mor...
Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful ...
In the literature, 3D reconstruction from 2D image has been extensively addressed but often still re...
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We present a unified learning framework for recovering both 3D mesh and camera pose of the object fr...
We present a unified and compact scene representation for robotics, where each object in the scene i...
Inverse rendering of an object under entirely unknown capture conditions is a fundamental challenge ...
In recent years, 3D facial reconstructions from single images have garnered significant interest. Mo...
Recovering the geometry of a human head from a single image, while factorizing the materials and ill...
Photorealistic rendering and reposing of humans is important for enabling augmented reality experien...
Pose estimation of 3D objects in monocular images is a fundamental and long-standing problem in comp...
Neural Radiance Fields (NeRFs) have demonstrated remarkable capabilities in photo-realistic 3D recon...
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single...
3D scene reconstruction is a common computer vision task with many applications. The synthesized vir...
In this document, we study how to infer 3D from images captured by a single camera, without assuming...
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set o...
Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful ...
In the literature, 3D reconstruction from 2D image has been extensively addressed but often still re...
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...
We present a unified learning framework for recovering both 3D mesh and camera pose of the object fr...
We present a unified and compact scene representation for robotics, where each object in the scene i...
Inverse rendering of an object under entirely unknown capture conditions is a fundamental challenge ...
In recent years, 3D facial reconstructions from single images have garnered significant interest. Mo...
Recovering the geometry of a human head from a single image, while factorizing the materials and ill...
Photorealistic rendering and reposing of humans is important for enabling augmented reality experien...
Pose estimation of 3D objects in monocular images is a fundamental and long-standing problem in comp...
Neural Radiance Fields (NeRFs) have demonstrated remarkable capabilities in photo-realistic 3D recon...
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single...
3D scene reconstruction is a common computer vision task with many applications. The synthesized vir...
In this document, we study how to infer 3D from images captured by a single camera, without assuming...
We present a new method for estimating the Neural Reflectance Field (NReF) of an object from a set o...
Rendering scenes with a high-quality human face from arbitrary viewpoints is a practical and useful ...
In the literature, 3D reconstruction from 2D image has been extensively addressed but often still re...
© 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for a...