Background and aims: The present systematic review and meta-analysis aimed to synthesize the available literature on the relationship between gaming motivations and gaming disorder symptoms. Specifically, to (1) explore what gaming motivation questionnaires and classifications are used in studies on gaming disorder symptoms and (2) investigate the relationship between motivational factors and symptoms of gaming disorder. Method: An electronic database search was conducted via EBSCO (MEDLINE and PsycINFO) and the Web of Science Core Collection. All studies using validated measurements on gaming disorder symptoms and gaming motivations and available correlation coefficients of the relationship between gaming disorder and gaming motivations we...
Background and aims: There is a considerable amount of research on the psychological antecedents and...
This systematic review and meta-analysis aimed to investigate the interplay between problematic gami...
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels o...
Background and aims: The present systematic review and meta-analysis aimed to synthesize the availab...
The present study investigates the relationship between Gaming Disorder (GD) and individual differen...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
More than 80 million people in the United States play online video games, and this prevalent form of...
Andrzej Cudo,1 Natalia Kopiś-Posiej,1,2 Mark D Griffiths3 1Department of Experimental Psychol...
The popularity of video gaming has generated significant interest in research methods to examine mot...
INST: L_135The current research aimed to assess the relations between gaming disorder scale, motivat...
Background and aims: The popularity of video gaming has generated significant interest in research m...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
peer reviewedEven if for most people playing video games is a healthy leisure activity, a minority o...
While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic o...
While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic o...
Background and aims: There is a considerable amount of research on the psychological antecedents and...
This systematic review and meta-analysis aimed to investigate the interplay between problematic gami...
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels o...
Background and aims: The present systematic review and meta-analysis aimed to synthesize the availab...
The present study investigates the relationship between Gaming Disorder (GD) and individual differen...
Gaming disorder (GD) is a new health condition still requiring a lot of evidence established around ...
More than 80 million people in the United States play online video games, and this prevalent form of...
Andrzej Cudo,1 Natalia Kopiś-Posiej,1,2 Mark D Griffiths3 1Department of Experimental Psychol...
The popularity of video gaming has generated significant interest in research methods to examine mot...
INST: L_135The current research aimed to assess the relations between gaming disorder scale, motivat...
Background and aims: The popularity of video gaming has generated significant interest in research m...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
peer reviewedEven if for most people playing video games is a healthy leisure activity, a minority o...
While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic o...
While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic o...
Background and aims: There is a considerable amount of research on the psychological antecedents and...
This systematic review and meta-analysis aimed to investigate the interplay between problematic gami...
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels o...