Virtual Reality (VR) can mediate remote collaborative learning and can support pedagogical processes like paragogy. Within education, methods such as spaced repetition and memory palaces exist to support the cognitive process of remembering. We identify an opportunity to enhance learner-led collaborative paragogy involving these methods through immersive VR experiences. We present CleVR, a VR-mediated collaboration-based system that supports the memory palace and spaced repetition techniques. As an exploratory study, we aim to identify the applicability, viability and user perception for such a system combining these two techniques in VR. CleVR is a novel implementation which provides a location-driven metaphor to populate and present multi...
Virtual reality (VR) creates computer-generated virtual environments where users can experience and ...
Presented as a poster.We present CocoVerse, a shared immersive virtual reality environment in which ...
Using technology in education is crucial to support learning, and Virtual Worlds (VWs) are one of th...
Virtual reality has become an increasingly important topic in the field of education research, going...
Immersive and semi‐immersive Virtual Reality (VR) systems have been used for training in the executi...
Immersive virtual reality (iVR) devices are rapidly becoming an important part of our lives and form...
This poster discusses the potential of virtual reality (VR) for collaborative learning. VR can provi...
Virtual Reality (VR) is a technology well equipped to enhance learning processes. The development of...
Virtual Reality (VR) has great potentials for experiential learning, especially in a shared environm...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
© 2018 Thompson, Wang, Roy and Klopfer. Decreasing cost and increasing technology access in schools ...
In this paper, we describe a work-in-progress VR platform for education called Circles, as well as i...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
A pilot study was undertaken in an Icelandic elementary school, using a Virtual Reality Environment ...
Recent advancements in the cost, availability, and capability of augmented reality (AR) and virtual ...
Virtual reality (VR) creates computer-generated virtual environments where users can experience and ...
Presented as a poster.We present CocoVerse, a shared immersive virtual reality environment in which ...
Using technology in education is crucial to support learning, and Virtual Worlds (VWs) are one of th...
Virtual reality has become an increasingly important topic in the field of education research, going...
Immersive and semi‐immersive Virtual Reality (VR) systems have been used for training in the executi...
Immersive virtual reality (iVR) devices are rapidly becoming an important part of our lives and form...
This poster discusses the potential of virtual reality (VR) for collaborative learning. VR can provi...
Virtual Reality (VR) is a technology well equipped to enhance learning processes. The development of...
Virtual Reality (VR) has great potentials for experiential learning, especially in a shared environm...
Virtual Reality (VR) has the potential to significantly impact education and specifically students’ ...
© 2018 Thompson, Wang, Roy and Klopfer. Decreasing cost and increasing technology access in schools ...
In this paper, we describe a work-in-progress VR platform for education called Circles, as well as i...
ABSTRACT The prominence of virtual reality (VR) in the educational field has grown in recent years ...
A pilot study was undertaken in an Icelandic elementary school, using a Virtual Reality Environment ...
Recent advancements in the cost, availability, and capability of augmented reality (AR) and virtual ...
Virtual reality (VR) creates computer-generated virtual environments where users can experience and ...
Presented as a poster.We present CocoVerse, a shared immersive virtual reality environment in which ...
Using technology in education is crucial to support learning, and Virtual Worlds (VWs) are one of th...