The research aimed to find out student vocabulary mastery before and after being taugh by using Rubber Ball Throwing Game. It used pre eksperiment design. This research was conducted in SMPN 5 Jombang The sample in this study were students of class VIII-F of SMPN 5 Jombang for the academic year 2021-2022. The researcher analyzed the data using t-test through SPSS V.25. After collecting the data, the researcher got the pre-test and post-test scores with the mean pre-test was 79.23. and the mean value of the post test is 89.42. Then, the researcher analyzed the data using the t test, the results of Sig. (2-tailed) which is lower than 0.05. It can be stated that Ha is accepted. Based totally at the results of data analysis, several conclusions...
This research was aimed to get the empirical evidence of the effectiveness of Pictionary Game on stu...
Abstract: Learning English is a fundamental lesson for every level. English has four skills: speakin...
The objective of this research is to identify whether the use of word game can increase students’ vo...
In Indonesia, English is considered as one of foreign language that becomes a compulsory subject in ...
This research aimed to see the effect of Ball Game on students' English vocabulary mastery. Therefor...
The purpose of conducting this research was to prove whether the students' vocabulary mastery can be...
This study was carried out to improve students' vocabulary mastery through games in the eighth grade...
The purpose of conducting this research was to prove whether the students’ vocabulary mastery can be...
Vocabulary is one of the important elements in learning English. In fact, many students still face d...
The aim of this research is to investigate whether the games techniques can improve the students‟ vo...
Key words: Hidden Word Game, Vocabulary Mastery, The Seventh Grade Students English is an import...
Key words: efeectiveness, monopoly game, vocabulary There are many Medias in teaching English v...
This thesis is about Improving Vocabulary Mastery of the Seventh Year Students Using Scattergories G...
This research was aimed to obtain the empirical evidence about the effectiveness of word matching ga...
Vocabulary learning is an important and indispensable part of any language learning process. Vocabul...
This research was aimed to get the empirical evidence of the effectiveness of Pictionary Game on stu...
Abstract: Learning English is a fundamental lesson for every level. English has four skills: speakin...
The objective of this research is to identify whether the use of word game can increase students’ vo...
In Indonesia, English is considered as one of foreign language that becomes a compulsory subject in ...
This research aimed to see the effect of Ball Game on students' English vocabulary mastery. Therefor...
The purpose of conducting this research was to prove whether the students' vocabulary mastery can be...
This study was carried out to improve students' vocabulary mastery through games in the eighth grade...
The purpose of conducting this research was to prove whether the students’ vocabulary mastery can be...
Vocabulary is one of the important elements in learning English. In fact, many students still face d...
The aim of this research is to investigate whether the games techniques can improve the students‟ vo...
Key words: Hidden Word Game, Vocabulary Mastery, The Seventh Grade Students English is an import...
Key words: efeectiveness, monopoly game, vocabulary There are many Medias in teaching English v...
This thesis is about Improving Vocabulary Mastery of the Seventh Year Students Using Scattergories G...
This research was aimed to obtain the empirical evidence about the effectiveness of word matching ga...
Vocabulary learning is an important and indispensable part of any language learning process. Vocabul...
This research was aimed to get the empirical evidence of the effectiveness of Pictionary Game on stu...
Abstract: Learning English is a fundamental lesson for every level. English has four skills: speakin...
The objective of this research is to identify whether the use of word game can increase students’ vo...