BIM, gamification, and Virtual Reality applications are more often used to serve the interests of Design for Manufacture and Assembly (DfMA). This paper presents a comprehensive study to exploit these technologies’ innovative approaches and capabilities. The study is specifically adopted to implement small and medium-size architectural and construction practices with a limited budget and time dedicated to visualisation creation. The collected evidence proved that a game-like platform combined with BIM could provide simplified data delivery to a client, leading to customer satisfaction, confidence and increased sales. The designed workflow and templates were tested in the case study of a small self-build construction company. The staff was t...
The design process of a building often involves many different actors and people with different expe...
In Scandinavia, recent years have seen an increased effort to move away from traditional 2D-drawings...
The construction industry has shown a growing interest in digital approaches based on gamification a...
Introduction: Despite the recent trends in technology, construction projects are becoming increasing...
A successful project delivery based on building information modeling (BIM) methods is interdependent...
Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction...
This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences ...
During the last decades, the construction industry became more complex and informative, especially i...
Despite the significance of the furniture fixture and equipment (FFE) sector to the UK’s economy and...
As time goes on and building practices change, procedures that at one point seemed indispensable can...
This paper presents a new virtual reality (VR)‐based approach to advanced learnings and experiences ...
Abstract During the last decades, Lean Management methodologies established in the manufacturing env...
This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences ...
As time goes on and building practices change, procedures that at one point seemed indispensable can...
Presented at CONVR 2022, 16th-19th November 2022, Seoul, South Korea.Modern architectonic designs ar...
The design process of a building often involves many different actors and people with different expe...
In Scandinavia, recent years have seen an increased effort to move away from traditional 2D-drawings...
The construction industry has shown a growing interest in digital approaches based on gamification a...
Introduction: Despite the recent trends in technology, construction projects are becoming increasing...
A successful project delivery based on building information modeling (BIM) methods is interdependent...
Nowadays, virtual reality (VR) is widely used in the AEC (architecture, engineering and construction...
This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences ...
During the last decades, the construction industry became more complex and informative, especially i...
Despite the significance of the furniture fixture and equipment (FFE) sector to the UK’s economy and...
As time goes on and building practices change, procedures that at one point seemed indispensable can...
This paper presents a new virtual reality (VR)‐based approach to advanced learnings and experiences ...
Abstract During the last decades, Lean Management methodologies established in the manufacturing env...
This paper presents a new virtual reality (VR)-based approach to advanced learnings and experiences ...
As time goes on and building practices change, procedures that at one point seemed indispensable can...
Presented at CONVR 2022, 16th-19th November 2022, Seoul, South Korea.Modern architectonic designs ar...
The design process of a building often involves many different actors and people with different expe...
In Scandinavia, recent years have seen an increased effort to move away from traditional 2D-drawings...
The construction industry has shown a growing interest in digital approaches based on gamification a...