In recent years, esports (the competitive video game industry) have evolved significantly, revolutionizing not only the competitive scene but also the teams and their professional staff. Sports psychologists need to face with cognitive demands related to this activity primarily mental, to respond to the specific needs of the sector (e.g., high performance interventions). The aim of this study was to determine the relationship between cognitive performance in tests and the MOBA League of Legends (LOL) game scores. A group of 36 pure-genre LOL players was evaluated with behavioral tests of fluid intelligence, attentional control inhibition, working memory, cognitive flexibility, and decision making. Furthermore, their in-game performance (ran...
In this study, we investigated whether working memory capacity (WMC), personality characteristics (g...
Esports are a rapidly growing phenomenon and understanding of factors underlying game performance ar...
ESports (competitive video gaming) is a competitive domain that has grown exponentially in the past ...
Abstract Over the past 30 years, a large body of research has accrued demonstrating that video games...
Esports is an often time-consuming activity that has become increasingly popular with billions of pl...
The rise of competitive e-sports and its increasing popularity with several million players worldwid...
Video games have been postulated as an emerging field for studying the cognition-expertise relations...
Video game research has attempted to find tasks that enhance cognitive abilities. The purpose of thi...
<div><p>Hundreds of millions of people play intellectually-demanding video games every day. What doe...
Competitive gaming, better known as electronic sports (esports), is rapidly growing in popularity. W...
This study set out for the first time to identify whether gamers of low, intermediate, and elite ski...
Elite athletes have been associated with superior perceptual-cognitive expertise yet however transfe...
In this study, we investigated whether working memory capacity (WMC), personality characteristics (g...
The variety and availability of casual video games presents an exciting opportunity for applications...
Competitive video gaming, also known as eSports, is a growing industry. As interest in eSports has ...
In this study, we investigated whether working memory capacity (WMC), personality characteristics (g...
Esports are a rapidly growing phenomenon and understanding of factors underlying game performance ar...
ESports (competitive video gaming) is a competitive domain that has grown exponentially in the past ...
Abstract Over the past 30 years, a large body of research has accrued demonstrating that video games...
Esports is an often time-consuming activity that has become increasingly popular with billions of pl...
The rise of competitive e-sports and its increasing popularity with several million players worldwid...
Video games have been postulated as an emerging field for studying the cognition-expertise relations...
Video game research has attempted to find tasks that enhance cognitive abilities. The purpose of thi...
<div><p>Hundreds of millions of people play intellectually-demanding video games every day. What doe...
Competitive gaming, better known as electronic sports (esports), is rapidly growing in popularity. W...
This study set out for the first time to identify whether gamers of low, intermediate, and elite ski...
Elite athletes have been associated with superior perceptual-cognitive expertise yet however transfe...
In this study, we investigated whether working memory capacity (WMC), personality characteristics (g...
The variety and availability of casual video games presents an exciting opportunity for applications...
Competitive video gaming, also known as eSports, is a growing industry. As interest in eSports has ...
In this study, we investigated whether working memory capacity (WMC), personality characteristics (g...
Esports are a rapidly growing phenomenon and understanding of factors underlying game performance ar...
ESports (competitive video gaming) is a competitive domain that has grown exponentially in the past ...