We present HoloLeap, which uses a Leap Motion controller for 3D model manipulation on a light field display (LFD). Like autostereo displays, LFDs support glasses-free 3D viewing. Unlike autostereo displays, LFDs automatically accommodate multiple viewpoints without the need of additional tracking equipment. We describe a gesture-based object manipulation that enables manipulation of 3D objects with 7DOFs by leveraging natural and familiar gestures. We provide an overview of research questions aimed at optimizing gestural input on light field displays
Recent developments in the research area of gesture recognition (Kinect and Wii, for example) and ho...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical...
We present HoloLeap, which uses a Leap Motion controller for 3D model manipulation on a light field ...
This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizon...
We propose a system that displays a three-dimensional (3D) scene on a 3D display device, consisting ...
3D displaying can be crucial in many modern applications that use 3D models, volumes or otherwise be...
Light field displays offer glasses-free 3D visualization, which means that multiple individuals may ...
In augmented reality environments, the natural hand interaction between a virtual object and the use...
In this paper, we present our method and apparatus to visualize and interact with large-scale 3D map...
Ivan Sutherland described an ``Ultimate Display" as a true ``window" that connects the computer-gene...
T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animatio...
This research investigates methods for interacting with 3D visualizations of science data. Even with...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
Impact of decisions in the design process is initially high and declines as the design matures. Howe...
Recent developments in the research area of gesture recognition (Kinect and Wii, for example) and ho...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical...
We present HoloLeap, which uses a Leap Motion controller for 3D model manipulation on a light field ...
This paper reports on the design and evaluation of direct 3D gesture interaction with a full horizon...
We propose a system that displays a three-dimensional (3D) scene on a 3D display device, consisting ...
3D displaying can be crucial in many modern applications that use 3D models, volumes or otherwise be...
Light field displays offer glasses-free 3D visualization, which means that multiple individuals may ...
In augmented reality environments, the natural hand interaction between a virtual object and the use...
In this paper, we present our method and apparatus to visualize and interact with large-scale 3D map...
Ivan Sutherland described an ``Ultimate Display" as a true ``window" that connects the computer-gene...
T(ether) is a spatially-aware display system for multi-user, collaborative manipulation and animatio...
This research investigates methods for interacting with 3D visualizations of science data. Even with...
3D interfaces enable a user to create and manipulate 3D objects in a computer-simulated 3-dimensiona...
Impact of decisions in the design process is initially high and declines as the design matures. Howe...
Recent developments in the research area of gesture recognition (Kinect and Wii, for example) and ho...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
In Virtual Reality (VR), users often need to explore a large virtual space within a limited physical...