This paper looks to explore the contemporary graphic novel as a platform to engage with the city and architectural space as an experiential, lived, site as well as an archive of personal and collective memories and histories. It looks at graphic novels that present architecture and the urban environment as an active character within the novel, and their portrayal of historical and psychological dimensions embedded within built space. The visual structure of the comic, with its forms of representations and unique temporalities are taken into consideration as this thesis explores how these works become a viable form of research into the urban environment, portraying how architecture and urban space is an active force in shaping and influencin...
This chapter concerns creative practice research that emerged from the bureaucratic exchanges of pro...
The interdisciplinary paper considers architecture as a book form where the structural tectonics co-...
This book analyses the relationship between comics and cultural memory. By focussing on a range of l...
This paper looks to explore the contemporary graphic novel as a platform to engage with the city and...
Abstract Richard McGuire’s Here (2014) and Chris Ware’s Lost Buildings (Glass et al. 2004) are dis...
Since Winsor McCay’s Little Nemo, comic artists have been concerned with depicting architecture. The...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
This article discusses place, memory and drawing. It suggests that ‘place’ can be a key theme for il...
I contend that architecture and literature can enhance one another, not only as methods of storytell...
When we say we are "caught up" in a story or that we "get lost" in a novel, it doesn't mean we have ...
Comics, purely a spatial medium, represent the point where words, sequences and images meet, possess...
At present, there is a disconnection between academic and public perception of Modern heritage, part...
This is a graphic novel about the contemporary architectural profession, in which it acts as the pro...
Over recent decades, we have arrived in an age where mass production, prefabrication, and economic s...
Victor Hugo’s character, Claude Frollo, expressed Hugo’s linguistic analogy for architecture in his ...
This chapter concerns creative practice research that emerged from the bureaucratic exchanges of pro...
The interdisciplinary paper considers architecture as a book form where the structural tectonics co-...
This book analyses the relationship between comics and cultural memory. By focussing on a range of l...
This paper looks to explore the contemporary graphic novel as a platform to engage with the city and...
Abstract Richard McGuire’s Here (2014) and Chris Ware’s Lost Buildings (Glass et al. 2004) are dis...
Since Winsor McCay’s Little Nemo, comic artists have been concerned with depicting architecture. The...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
This article discusses place, memory and drawing. It suggests that ‘place’ can be a key theme for il...
I contend that architecture and literature can enhance one another, not only as methods of storytell...
When we say we are "caught up" in a story or that we "get lost" in a novel, it doesn't mean we have ...
Comics, purely a spatial medium, represent the point where words, sequences and images meet, possess...
At present, there is a disconnection between academic and public perception of Modern heritage, part...
This is a graphic novel about the contemporary architectural profession, in which it acts as the pro...
Over recent decades, we have arrived in an age where mass production, prefabrication, and economic s...
Victor Hugo’s character, Claude Frollo, expressed Hugo’s linguistic analogy for architecture in his ...
This chapter concerns creative practice research that emerged from the bureaucratic exchanges of pro...
The interdisciplinary paper considers architecture as a book form where the structural tectonics co-...
This book analyses the relationship between comics and cultural memory. By focussing on a range of l...