Collaboration is common practice within design disciplines and beyond. Brainstorming, discussions, and prototyping tend to occur within the same physical space. The reduction of human interaction during the COVID-19 pandemic disrupted these practices. In this paper, we focus on the possibilities and challenges of remote prototyping of four student teams by combining a double diamond approach with tools to overcome remote work challenges. The results were analyzed to understand crucial tools, advantages, and obstacles. The key challenges and opportunities were then identified and examined
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through ...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
How can we best use computer technology to facilitate remote design teamwork? From looking at virtu...
At the beginning of 2020, the virus called "COVID-19" spread rapidly all over the world. One of the ...
The COVD-19 pandemic forced the world into a natural experiment, one that brings into sharp relief t...
In today’s global design world, architectural and other related design firms design across time zone...
Due to the sudden transition towards online learning caused by COVID-19, we realized the urgency of ...
Remote team collaboration was not familiar to many engineering students before COVID-19. The rapid s...
This thesis describes the design journey that resulted in a post-pandemic vision for distributed tea...
This paper examines the immediate effects of group methods in facilitating remote team collaboration...
The impact of collaborative design in virtual environments on the behaviour of designers depends on ...
Accelerated by the COVID-19 pandemic, remote e-working has become commonplace for knowledge workers ...
Remote participatory prototyping is characterised by extended periods of engagement, working directl...
Design Thinking (DT) is a widely used approach to develop human-centric solutions in organizational ...
© IDEA Group Publishing. The document is included by the contributing authors as a means to ensure t...
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through ...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
How can we best use computer technology to facilitate remote design teamwork? From looking at virtu...
At the beginning of 2020, the virus called "COVID-19" spread rapidly all over the world. One of the ...
The COVD-19 pandemic forced the world into a natural experiment, one that brings into sharp relief t...
In today’s global design world, architectural and other related design firms design across time zone...
Due to the sudden transition towards online learning caused by COVID-19, we realized the urgency of ...
Remote team collaboration was not familiar to many engineering students before COVID-19. The rapid s...
This thesis describes the design journey that resulted in a post-pandemic vision for distributed tea...
This paper examines the immediate effects of group methods in facilitating remote team collaboration...
The impact of collaborative design in virtual environments on the behaviour of designers depends on ...
Accelerated by the COVID-19 pandemic, remote e-working has become commonplace for knowledge workers ...
Remote participatory prototyping is characterised by extended periods of engagement, working directl...
Design Thinking (DT) is a widely used approach to develop human-centric solutions in organizational ...
© IDEA Group Publishing. The document is included by the contributing authors as a means to ensure t...
In co-design, solutions are generated to serve people’s needs, short term and/or long term, through ...
Researchers are beginning to explore the role of digital design collaboration within multi-user 3D v...
How can we best use computer technology to facilitate remote design teamwork? From looking at virtu...