The use of point clouds to digitally represent three-dimensional objects with both geometry and color attributes is rapidly increasing in several applications. Since storage and transmission of uncompressed point cloud data are often impractical, several lossy compression algorithms have been proposed, each exhibiting specific types of visual distortion. This creates a challenging environment for objective quality metrics, which might be effective only on a restricted number of distortion types and contexts. To evaluate the performance of the most recent objective quality metrics in predicting distortions as perceived by humans, a benchmarking study is conducted using subjective scores from observers examining models distorted with a conven...
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds ha...
Virtual Reality (VR) and Augmented Reality (AR) applications have seen a drastic increase in commerc...
Visual distortions in processed 360-degree visual content and consumed through head-mounted displays...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point clouds are a promising alternative for immersive representation of visual contents. Recently, ...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
Recent advances in depth sensing and display technologies, along with the significant growth of inte...
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds ha...
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds ha...
Virtual Reality (VR) and Augmented Reality (AR) applications have seen a drastic increase in commerc...
Visual distortions in processed 360-degree visual content and consumed through head-mounted displays...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point cloud representation has seen a surge of popularity in recent years, thanks to its capability ...
Point clouds are a promising alternative for immersive representation of visual contents. Recently, ...
In recent years, point clouds have gained popularity as a promising representation for volumetric co...
Recent advances in depth sensing and display technologies, along with the significant growth of inte...
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds ha...
Fuelled by the increase in popularity of virtual and augmented reality applications, point clouds ha...
Virtual Reality (VR) and Augmented Reality (AR) applications have seen a drastic increase in commerc...
Visual distortions in processed 360-degree visual content and consumed through head-mounted displays...