In this chapter we discuss the fundamental principles of experiential learning, learning by doing and active learning as the basis of business game based training. Later we describe contexts of application and learning ob-jectives attainable through the use of business games in managerial training
Günther M, Kiesling E, Stummer C. Game-based learning in technology management education: A novel bu...
A single business policy class of 44 students was divided into two groups. During the class period, ...
Introduction. Training cadets in educational institutions Of the state fire service of the EMERCOM o...
Business Games are a specific typology of serious games which combine business simulations and games...
This chapter presents three didactic frameworks for integrating learning games with other syllabus a...
The didactic function of business games is often seen only in the development of sociocommunicative ...
The subject of this thesis is management games in learning process of business skills, Case: Global ...
Games-based learning constitutes integrating games into learning experiences to create effective lea...
The main purpose of this paper is to assess the role of management games in mapping students’ prefer...
Increasing the efficiency of training specialists based on the introduction of new progressive forms...
As a further deepening of understanding Game-Based Learning, this work provides an analysis of the d...
This paper is intended to be a broad survey of both the present and the potential role of management...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
peer reviewedThis paper gives the reader an up-to-date picture of what business games are and for wh...
Management studies have been criticized for lagging behind the actual needs of organizations, ignori...
Günther M, Kiesling E, Stummer C. Game-based learning in technology management education: A novel bu...
A single business policy class of 44 students was divided into two groups. During the class period, ...
Introduction. Training cadets in educational institutions Of the state fire service of the EMERCOM o...
Business Games are a specific typology of serious games which combine business simulations and games...
This chapter presents three didactic frameworks for integrating learning games with other syllabus a...
The didactic function of business games is often seen only in the development of sociocommunicative ...
The subject of this thesis is management games in learning process of business skills, Case: Global ...
Games-based learning constitutes integrating games into learning experiences to create effective lea...
The main purpose of this paper is to assess the role of management games in mapping students’ prefer...
Increasing the efficiency of training specialists based on the introduction of new progressive forms...
As a further deepening of understanding Game-Based Learning, this work provides an analysis of the d...
This paper is intended to be a broad survey of both the present and the potential role of management...
Abstract—The new paradigm in education requires new attitudes and approaches to teaching and learnin...
peer reviewedThis paper gives the reader an up-to-date picture of what business games are and for wh...
Management studies have been criticized for lagging behind the actual needs of organizations, ignori...
Günther M, Kiesling E, Stummer C. Game-based learning in technology management education: A novel bu...
A single business policy class of 44 students was divided into two groups. During the class period, ...
Introduction. Training cadets in educational institutions Of the state fire service of the EMERCOM o...